~/talk

The RAD: Making Racing Games Equivalently Accessible to People Who Are Blind

Talkat CHI 2018 · 2018-04-21..04-26· [accessibility, game-development]
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The RAD is an audio interface that uses standard headphones and a gamepad, implemented on a Unity racing template, to let people who are blind race 3D tracks. It combines a sound slider that computes per-frame trajectories to show edge-danger and lateral position, and a turn indicator system that names turns, plays four beeps (fourth marks turn start) and uses three pitches for sharpness. In a study with 15 participants (3 blind) blind players’ lap times and paths match casual sighted players.

AI-written summary · about

  1. 0:00Introduction to the rad
  2. 2:03Current accessibility limits
  3. 3:36Designing for true agency
  4. 6:03Sonification techniques
  5. 10:02Turn indicator system
  6. 12:28User study results
  7. 14:48Future implications
  8. 17:05Q&A and conclusion
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