Video Game Selection Procedures For Experimental Research
summary
Proposes two concrete selection procedures: a database-driven PGMS metadata search that uses online sources (GameFAQs, Metacritic) and empirical PX work to filter by platform, genre and use Metacritic quality scores, and a generative MDA mapping method that translates desired player-experience aesthetics into mechanics and dynamics to brainstorm candidates. Reports and example shortlists demonstrate the methods narrow thousands of Steam releases (noting 40% of 2017 Steam releases swell the pool) and improve reproducible reporting, while acknowledging no single “perfect” game emerges.
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