PageFlip: Leveraging Page-Flipping Gestures for Efficient Command and Value Selection on ...
summary
PageFlip maps commands and continuous values to a corner-drag gesture that starts at one of four corners and uses direction and distance (tested with 3/5/7 levels) to pick items; the prototype supports stacked layers for multi-step tasks. Two user studies compare PageFlip to a functionally equivalent radial menu and standard swipe+tap, showing top corners faster (bottom-right is slow for right-handed users) and overall PageFlip reduces selection time for both discrete and continuous parameters. Usability issues: discoverability and learnability of corner mappings.
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chapters (9)
- 0:00Introduction to PageFlip
- 3:16Inspiration from page flipping
- 5:21Advantages of PageFlip design
- 7:51User study on design parameters
- 8:11Comparison with other menus
- 10:23Applications of PageFlip
- 11:57Usability challenges and solutions
- 13:03Future work and conclusion
- 13:53Q&A session
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