~/talk

Playing with Streakiness in Online Games: How Players Perceive and React to Winning and Losing ...

Talkat CHI 2018 · 2018-04-21..04-26· [game-development]
name:Yubo Kou
links:none on file
name:Yao Li
links:none on file
links:none on file
links:none on file
slides:none on file

A social media analysis of League of Legends uses >700 forum threads and about 4,600 statements to show both winning and losing streaks harm player experience by creating a perceived loss of control tied to ranking and matchmaking. Players report anxiety, anger, and unfair ranks; the most common response is disengagement as primary coping (stop playing, take breaks) while others exploit perceived hot hands or adopt superstitions. Design implication: surface system signals or explain matchmaking to reduce frustration and conspiracy beliefs.

AI-written summary · about

  1. 0:00Introduction to streaks
  2. 3:41Research questions on streaks
  3. 6:56Methodology and data collection
  4. 8:00Player reactions to losing streaks
  5. 9:27Player reactions to winning streaks
  6. 10:54Reasons behind streaks
  7. 13:07Player strategies to cope
  8. 14:36Key findings and implications
  9. 18:11Audience Q&A begins
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