~/talk

Summon and Select: Rapid Interaction with Interface Controls in Mid-air

Talkat ISS 2017 · 2017-10-17..10-20· [ux-and-product-design]
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name:Cleon Yau
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Summon and Select brings controls to the hand with a summoning gesture, uses hand-positioned disambiguation zones to pick among nearby widgets, then manipulates via a pinch/grip and releases with an open hand. Implementations use Kinect/Leap Motion tracking; a 12-participant selection study finds summon is ~1.0 s faster on large buttons and ~2.5 s faster on small ones and is agnostic to button size. After 10 minutes training participants complete ~93% error-free trials; limitations include maps, checkbox groups and potential Midas Touch false activations.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:12Problems with point and select
  3. 3:19Introducing summon and select
  4. 4:27Interaction steps and disambiguation
  5. 7:01Examples of summon and select
  6. 8:56Advantages over point and select
  7. 9:59Limitations of summon and select
  8. 10:40Midas Touch evaluation results
  9. 11:23Performance comparison study
  10. 13:12Study results summary
  11. 13:33Future directions and open questions
  12. 14:42Q&A session begins
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