~/talks

Madison Klarkowski

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Using Psychophysiological Data to Facilitate Reflective Conversations with Children about their P...CHI PLAY 20242024-10-14
Lab sessions collect psychophysiological signals (webcam facial expressions, eye tracker, ear‑clip PPG heart rate, forearm GSR) while 68 participants aged 7–13…
Talk
Hexed by Pressure: How Action-State Orientation Explains Propensity to Choke in Super HexagonCHI PLAY 20242024-10-14
An online experiment with N=144 uses a logged clone of Super Hexagon (single level) plus a stress induction (PASAT-C) or a low‑intensity bubble‑popping control…
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Exploring the Role of Action Mechanics in Game-Based Stress RecoveryCHI PLAY 20242024-10-14
Sixty participants undergo a stress induction then play a modded Risk of Rain 2 for 15 minutes across three conditions: Combat-Required, Combat-Optional…
Talk on
Space Oddity: A Demonstration of the Self-Efficacy Game Elements FrameworkCHI PLAY 20242024-10-14
Builds Space Oddity, a shoot 'em up that embeds a concrete framework of self-efficacy elements and tests them in a between‑subjects experiment with 66 players…
Talk on
Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for PlayCHI PLAY 20232023-10-10
Paper formalizes social awareness as a distinct design dimension for biofeedback-driven multiplayer games and surveys prior work to ground that claim, citing…
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Playing with Emotions: A Systematic Review Examining Emotions and Emotion Regulation in Esports...CHI PLAY 20232023-10-10
Systematic review follows PRISMA and synthesizes N=32 papers (13 on situations that elicit emotion, 15 on regulation, 4 on technical interventions) and claims…
Talk on
Suspecting Sarcasm: How League of Legends Players Dismiss Positive Communication in Toxic Environ...CHI PLAY 20232023-10-10
959 players are randomly shown 10 positive or 10 negative chat screenshots and asked to rate representativeness and explain their reactions. Players rate toxic…
Talk on
"Let’s Get Physiological, Physiological!": A Systematic Review of Affective GamingCHI PLAY 20202020-11-02
Systematic review of 162 papers (from 52,834 hits) claims affective gaming is nascent but promising and introduces the affective game loop to classify how…
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Risking Treasure: Testing Loss Aversion in an Adventure GameCHI PLAY 20202020-11-02
Built a 2D Zelda-like game Small Adventure (Unity) with 18 wager decision points using in-game gold and 50% chance bets at varied win:loss ratios. Players…
Talk on
Video Game Selection Procedures For Experimental ResearchCHI 20182018-04-21
Proposes two concrete selection procedures: a database-driven PGMS metadata search that uses online sources (GameFAQs, Metacritic) and empirical PX work to…
Talk
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