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Hexed by Pressure: How Action-State Orientation Explains Propensity to Choke in Super Hexagon

Talkat CHI PLAY 2024 · 2024-10-14..10-17· [game-development]
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An online experiment with N=144 uses a logged clone of Super Hexagon (single level) plus a stress induction (PASAT-C) or a low‑intensity bubble‑popping control to test whether failure‑related action‑state orientation (fASO) predicts choking. Result: higher fASO players increase average time alive and stall time under stress but perform worse when unstressed; max time alive is non‑significant. Measures for reinvestment and attentional control show no effect. The stress induction and logging setup successfully reveal the fASO interaction.

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