HoleyMoley: A Cognitive Assessment for Emotion Recognition in Virtual Reality
summary
A VR Whac‑A‑Mole called HoleyMoley combines a choice‑reaction task with an emotion‑recognition task, logging gaze, controller and speech data to timestamp responses. A study of 15 young adults records Gaze Reaction Time and Total Reaction Time and analyzes them with linear mixed‑effects models; integrating multimodal signals yields statistically significant effects: faster responses to angry faces and slower responses to fearful faces. The prototype preserves classic whack mechanics while adding a 1‑s gaze anchor and verbal labeling.
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