Learning from Users: Everyday Playful Interactions to Support Architectural Spatial Changes
summary
The paper studies how everyday playful interactions with consumer technologies in gated-community homes influence spatial use and suggests ways to redesign architecture accordingly. Based on a 13-person diary study, it identifies four play-related themes (expanding play-spaces, balancing play and comfort, imagination-linked spatial experience, and gamified household interactions) and derives three design directions: using shape-changing and wearable tech for flexible spaces, embedding communication into infrastructure, and making homes interactive via multi-sensory technologies.
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