Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: How They Shape ...
summary
Controlled lab experiment uses a within-subjects design with 16 dyads performing a modified memory-card task (matching virtual cubes) while a see-through HMD shows either plain physical space or added virtual objects. Adding shelf, vending machine, chair, plants causes collaborators to favor digital anchors over physical ones, produce less deictic gestures and fewer hand gestures overall, and report significantly lower task load and improved user experience, so virtual objects serve as effective spatial cues.
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chapters (6)
- 0:00Introduction and motivation
- 1:04Spatial context in teamwork
- 2:43Research study design
- 3:58Experimental methodology
- 5:16Results and findings
- 7:20Conclusion and discussion
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