Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance
summary
Combining shape-changing mechanics with projection-based spatial augmented reality extends an object’s appearance by delegating coarse form to actuators and fine detail or fast motion to projection. A 6-servo, NinjaFlex-topped tablet with OptiTrack, Arduino Bluetooth, and projection mapping runs a mechanical distance-field algorithm that voxelizes actuator states for real-time fitting to arbitrary 3D targets. Demos include a haptic labyrinth, map navigation using view-dependent shape change to avoid cropping, and an ambient weather display. The prototype runs in real time and the hardware and code are open-sourced.
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chapters (15)
- 0:00Introduction and motivation
- 0:30Combining shape-changing interfaces with SAR
- 1:14Limitations of shape-changing interfaces
- 1:36Advantages of spatial augmented reality
- 2:18Complementary benefits of the combination
- 3:26Three core concepts in the framework
- 4:32Animated texture maps and shadow maps
- 5:36Environment maps and perceived transparency
- 6:19Benefits of the combined approach
- 6:40How shape-changing interfaces benefit SAR
- 7:46Implementation and hardware details
- 8:52Mechanical distance field algorithm
- 11:05Three showcase applications
- 12:14Conclusion and open-source resources
- 13:18Q&A on display integration
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