Developing Accessible Games with Unity
summary
Shows how to build accessible games for blind or low-vision players using Unity and C#. Describes challenges and benefits from a research project, demonstrates several playable games created with these tools, and invites the audience to try one.
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chapters (12)
- 0:00Start
- 0:40Who am I?
- 1:37Why Unity?
- 3:35Accessibility?
- 4:39Games?
- 6:09Developing Accessible Games
- 6:51Main Challenges
- 8:28Important
- 10:42Case Study
- 11:48Game Elements
- 26:43Key Unity Points
- 30:44Conclusion
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