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Malleable Embodiment: Changing Sense of Embodiment by Spatial-Temporal Deformation of Virtual ...

Talkat CHI 2017 · 2017-05-06..05-11· [webxr]
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A full-body motion-capture + head-mounted-display system generates spatial-temporal deformed avatars by a simple velocity-based linear estimator and a single time-shift parameter (system display latency ≈16 ms). Near-future shifts of about 25–100 ms produce a reproducible lighter weight sensation and cause measurable changes in arm reach and movement trajectories that participants largely do not notice, while larger past/future shifts break body ownership and behave like external animation rather than changing felt embodiment.

AI-written summary · about

  1. 0:00Introduction to project
  2. 1:12Demo of virtual body deformation
  3. 2:02Background and related work
  4. 4:31Research goals and system design
  5. 7:23Study on motion changes
  6. 8:48Workshop on body sensation
  7. 13:25Future work and implications
  8. 16:20Conclusion and summary
  9. 17:11Q&A session
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