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Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay

Talkat CHI 2017 · 2017-05-06..05-11
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Built a collaborative VR framework that streams player position and real-time heart rate from a biometric glove (Arduino) to an observer view, and two games are implemented: a calm butterfly collector and a scary zombie survival. Study runs with 26 participants (13 per feedback/no-feedback group), logs raw heart rate, head orientation and PANAS-style positive/negative affect. Game type has a significant effect on emotional experience; heart-rate feedback shows consistent increases in positive affect, understanding and attention but fails to reach significance given sample size and noisy sensor.

AI-written summary · about

  1. 0:00Introduction
  2. 0:58Motivation
  3. 1:11Previous Work
  4. 1:56Contribution
  5. 2:51Experiment Setup
  6. 3:46Research Goal
  7. 5:00Data Collection
  8. 5:36Heart Rate Feedback
  9. 6:08Results
  10. 6:39Effect Schedule
  11. 8:04Head Orientation
  12. 10:27Future Research
  13. 12:45Summary
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