~/talk

The Design Fictions of Philanthropic IT: Stuck Between an Imperfect Present and an Impossible Future

Talkat CHI 2017 · 2017-05-06..05-11· [tech-ethics, design-collaboration]
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name:Amy Voida
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slides:none on file

Five product-centered case studies (five technologies, two shown here) analyze marketing texts and claim IT will fix philanthropy now by enabling 0–4 star rating decision-making and by offering a direct-giving platform described as a Kickstarter for the homeless. Charity Navigator changes its formula to keep simplicity while expanding allowed admin spending; Hand Up builds crowdfunding profiles verified by nonprofits and creates new intermediaries and overhead. These tools increase measurement and churn, prime donors with unrealistic expectations, and often undermine nonprofit capacity.

AI-written summary · about

  1. 0:00Introduction to philanthropic IT design fictions
  2. 1:10Research background and paradox in sector
  3. 4:45Case study: Charity Navigator
  4. 8:22Case study: Hand Up startup
  5. 10:53Design fictions and impossible futures
  6. 14:45Implications for HCI community
  7. 16:30Q&A and acknowledgments
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