The Anti-Influence Engine: Escaping the Diabolical Machine of Pervasive Advertising
summary
Design fiction proposes an Anti-Influence Engine that logs every advert exposure (visual, emotive, even scent), then applies behavioral retraining: push/pull swipe retraining during interactions, nightly replay with aversive pairings, and optional smell-replay modules. It rests on evidence like the mere exposure effect and subliminal conditioning. Implementation is partial only—software nudges are feasible now, scent hardware is costly, and ethics, consent and misuse risks remain unresolved.
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chapters (7)
- 0:00Introduction to anti-influence
- 1:29Diabolical machine of ads
- 4:44Traditional defenses fail
- 6:29Anti-influence engine concept
- 9:43Ethical and design challenges
- 12:58Surveillance capitalism critique
- 13:47Q&A begins
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