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Sensitizing Concepts for Socio-spatial Literacy in HCI

Talkat CHI 2017 · 2017-05-06..05-11· [design-collaboration]
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Argues for three concrete, testable sensitizing concepts — Proxemic Malleability, Proxemic Threshold, Proxemic Gravity — and applies them to four design cases: fixed video-conference rooms, Kinect tracking, a democratic presenter-control system, and mobile-to-shared-display content sharing. Shows how display size, camera framing, tracking algorithms and interaction paths change distance norms: democratizing controls lowers thresholds and gravity and increases malleability so co-located people move from rigid social spacing toward more personal interactions. Offers concepts as analytic lenses and generative design tools.

AI-written summary · about

  1. 0:00Intro
  2. 2:09Motivation
  3. 3:40Proxemic Consequences
  4. 6:14Proxemic Zones
  5. 8:24Contribution
  6. 8:59Interaction Proxemics
  7. 9:46Proxemic interactions
  8. 10:47Developing Sensitising Concepts
  9. 14:55Conclusion
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