~/talk

MakerWear: A Tangible Approach to Interactive Wearable Creation for Children

Talkat CHI 2017 · 2017-05-06..05-11· [creative-coding]
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name:Liang He
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A magnetic, plug‑and‑play wearable system uses a flexible socket mesh sewn into clothing and stackable modules — 36 modules including 12 sensors and action and modifier modules — to let kids combine inputs and three outputs per module to branch behavior; deployed with 32 children (ages 5–12), workshops show successful creations (smart lacrosse stick, laser‑tag armband, running clothes with cascaded light+heartbeat counter) and learning gains (sequencing scores improve from 47% to 77% and conditional logic from 20% to 78%).

AI-written summary · about

  1. 0:00Introduction to MakerWear
  2. 1:12Research goals and process
  3. 3:17MakerWear system design
  4. 6:30Live demo of modules
  5. 9:46Study methodology and findings
  6. 13:37Children's project examples
  7. 16:36Future work and conclusion
  8. 17:20Q&A session
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