CoolMoves: User Motion Accentuation in Virtual Reality
summary
System synthesizes expressive full-body avatar motion from only headset and hand tracking by matching user cues to a mocap repository, using a nearest-neighbor search and weighted interpolation, then temporally smoothing with joint prediction probability and human motion priors. It claims robust results even with very sparse databases (3-5 motions per action), produces context-aware foot placement and scaled limb remapping, and validates effectiveness through one technical reconstruction test plus three user studies on motion quality, embodiment and agency.
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