~/talk

Machine Learning for Game Developers

Talkat Google I/O 2019 · 2019-05-07..05-09· [machine-learning, game-development]
links:none on file
slides:none on file

Overview of practical ML for games with concrete tools and results: cloud APIs like Translate, Vision, Cloud Natural Language and Video Intelligence are immediate REST endpoints for chat translation, object/landmark detection and sentiment scoring; AutoML Vision trains on labeled images (example dataset ~1,800 images, 12 hour training → ~90% accuracy, confusion matrix shows classes with 500 images ~90% and smaller classes ~60%); AutoML Tables handles structured data; TensorFlow models train on Compute Engine or use TPUs for huge speedups (example 24h → 15min); pipeline uses BigQuery and Cloud Storage for logs and trained models, enabling QA bots, smarter NPCs and fraud/cheat detection.

AI-written summary · about

  1. 0:00Intro
  2. 3:43Player Experience
  3. 11:45Cloud Auto ML
  4. 18:28Auto ML Vision
  5. 20:39Auto ML Tables
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