UIST 2019
| title | author | length |
|---|---|---|
| Context-Aware Online Adaptation of Mixed Reality Interfaces | David Lindlbauer, Anna Maria Feit, Otmar Hilliges | 17m |
An optimization system automatically chooses which MR apps appear, whether they are world-anchored or view-anchored, and their level of detail using integer… | ||
| Portal-ble: Intuitive Free-hand Manipulation in Unbounded Smartphone-based Augmented Reality | Jing Qian, Jiaju Ma, Xiangyu Li, Benjamin Attal, Haoming Lai, James Tompkin, John Hughes, Jeff Huang | 16m |
A portable smartphone system called Portal-ble prototype uses a Leap Motion + Intel stick feeding hand poses into Unity/ARCore, implements gesture recognition… | ||
| InfoLED: Augmenting LED Indicator Lights for Device Positioning and Communication | Jackie Yang, James A. Landay | 19m |
System encodes 16-bit payloads with Manchester coding plus a 10-bit preamble and two-bit hash, sends symbols at 120/s yielding 44.4 bits/s, and transmits via… | ||
| MeCap: Whole-Body Digitization for Low-Cost VR/AR Headsets | Karan Ahuja, Chris Harrison, Mayank Goel, Robert Xiao | 15m |
MeCap turns a smartphone's rear camera plus two hemispherical mirrors into a wearable whole-body capture rig that estimates 3D skeleton, hand skeleton, mouth… | ||
| LightAnchors: Appropriating Point Lights for Spatially-Anchored Augmented Reality Interfaces | Karan Ahuja, Sujeath Pareddy, Robert Xiao, Mayank Goel, Chris Harrison | 17m |
System uses existing point lights (LEDs, bulbs) to both anchor AR overlays and send data by high-speed blinking; a software-only iOS app and Arduino starter… | ||
| Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality ... | Balasaravanan Thoravi Kumaravel, Fraser Anderson, George Fitzmaurice, Bjoern Hartmann, Tovi Grossman | 18m |
Loki is a working system for bi-directional mixed-reality telepresence that combines Kinect point clouds, 2D video, RoomAlive mapping, VR/AR passthrough and… | ||
| Self-healing UI: Mechanically and Electrically Self-healing Materials for Sensing and Actuation ... | Koya Narumi, Fang Qin, Siyuan Liu, Huai-Yu Cheng, Jianzhe Gu, Yoshihiro Kawahara, Mohammad Islam, Lining Yao | 18m |
A composite material MWCNTs-PBS combines self-healing polyborosiloxane (PBS) with multi-walled carbon nanotubes to add conductivity, reduce creep, and tune… | ||
| Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method | Ye Tao, Youngwook Do, Humphrey Yang, Yi-Chin Lee, Guanyun Wang, Catherine Mondoa, Jianxun Cui, Wen Wang, Lining Yao | 19m |
A single-material flour dough stamped with surface grooves morphs predictably: deeper grooves produce larger bends with a roughly linear relationship… | ||
| Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive Devices | Marc Teyssier, Gilles Bailly, Catherine Pelachaud, Eric Lecolinet, Andrew Conn, Anne Roudaut | 18m |
Paper proposes devices covered with artificial skin that senses expressive gestures and actually builds reproducible prototypes. Three user studies (N=16 each)… | ||
| M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic Field | Roger Boldu, Sambhav Jain, Juan Pablo Forero Cortes, Haimo Zhang, Suranga Nanayakkara | 13m |
Augments body hair with off-the-shelf ferromagnetic cosmetics (iron oxide or neodymium powders mixed into a wax/carrier and applied with an eyelash brush) and… | ||
| Soft Inkjet Circuits: Rapid Multi-Material Fabrication of Soft Circuits using a Commodity Inkjet ... | Arshad Khan, Joan Sol Roo, Tobias Kraus, Jürgen Steimle | 18m |
A process prints stretchable, ultra‑thin circuits on common materials using a commodity inkjet printer, swapping color cartridges for silver, PEDOT:PSS and PVP… | ||
| KnitPicking Textures: Programming and Modifying Complex Knitted Textures for Machine and Hand ... | Megan Hofmann, Lea Albaugh, Ticha Sethapakdi, Jessica K. Hodgins, Scott E. Hudson, James McCann, Jennifer Mankoff | 17m |
KnitPick presents a compiler and pipeline that converts two Knitspeak dialects into KnitGraphs and emits both machine and hand-knitting instructions, validated… | ||
| Tessutivo: Contextual Interactions on Interactive Fabrics with Inductive Sensing | Jun Gong, Yu Wu, Lei Yan, Teddy Seyed, Xing-Dong Yang | 17m |
Tessutivo implements contact-based inductive sensing on textiles using a grid of 6x6 spiral coils stitched with LIBERATOR 40 silver-plated thread into a… | ||
| Knitting Skeletons: A Computer-Aided Design Tool for Shaping and Patterning of Knitted Garments | Alexandre Kaspar, Liane Makatura, Wojciech Matusik | 18m |
A CAD system that composes parametric knitted primitives (sheets, tubes, joints, branching) and a small GSL of stitch operations (knit, purl, tuck, miss, move… | ||
| SensorSnaps: Integrating Wireless Sensor Nodes into Fabric Snap Fasteners for Textile Interfaces | Artem Dementyev, Tomás Vega Gálvez, Alex Olwal | 19m |
SensorSnaps hides a complete wireless sensor node inside a snap cap: a nRF52 microcontroller, a 9‑axis IMU and a 12 mm PCB powered by a tiny battery (device… | ||
| 3D Printed Fabric: Techniques for Design and 3D Weaving Programmable Textiles | Haruki Takahashi, Jeeeun Kim | 17m |
A method uses a standard FDM consumer printer to weave rigid filament into upright textiles by printing a base, thin cylindrical pillars, and hairlike weft… | ||
| CircuitStyle: A System for Peripherally Reinforcing Best Practices in Hardware Computing | Josh Urban Davis, Jun Gong, Yunxin Sun, Parmit K. Chilana, Xing-Dong Yang | 19m |
A web system implements a repository of circuit style behaviors plus a tutorial authoring tool, an instructor glanceable dashboard with per-style pie charts… | ||
| Proxino: Enabling Prototyping of Virtual Circuits with Physical Proxies | Te-Yen Wu, Jun Gong, Teddy Seyed, Xing-Dong Yang | 18m |
Proxino lets virtual breadboard circuits connect to real-world components via a custom Arduino shield plus an eight-pin data-acquisition board that measures… | ||
| Mercury: Empowering Programmers' Mobile Work Practices with Microproductivity | Alex C. Williams, Harmanpreet Kaur, Shamsi T. Iqbal, Ryen White, Jaime Teevan, Adam Fourney | 19m |
Mercury is a mobile tool that scans a VS Code workspace, extracts functions and generates per-function microtasks so programmers can make measurable progress… | ||
| Unakite: Scaffolding Developers' Decision-Making Using the Web | Michael Xieyang Liu, Jane Hsieh, Nathan Hahn, Angelina Zhou, Emily Deng, Shaun Burley, Cynthia Taylor, Aniket Kittur, Brad A. Myers | 18m |
A Chrome extension named Unakite captures selected web content as preserved HTML, organizes it into an option–criterion evidence comparison table via a… | ||
| X-Droid: A Quick and Easy Android Prototyping Framework with a Single-App Illusion | Donghwi Kim, Sooyoung Park, Jihoon Ko, Steven Ko, Sung-Ju Lee | 17m |
X-Droid turns existing Android apps into reusable components by recording UI interactions on an APK-running emulator, emitting Java code that calls into other… | ||
| BubBowl: Display Vessel Using Electrolysis Bubbles in Drinkable Beverages | Ayaka Ishii, Itiro Siio | 19m |
BubBowl is a cup-type device that generates a 10×10 pixel dot matrix on a beverage surface by electrolysis, using a PCB active-matrix with FETs for each… | ||
| LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic Tweezers | Rafael Morales, Asier Marzo, Sriram Subramanian, Diego Martinez | 19m |
LeviProps uses acoustically transparent fabric with glued beads as levitated anchors to produce controllable mid-air shapes, claiming up to 9 cm fabric… | ||
| Interactive 360-Degree Glasses-Free Tabletop 3D Display | Motohiro Makiguchi, Daisuke Sakamoto, Hideaki Takada, Kengo Honda, Tetsuo Ono | 16m |
An interactive glasses-free tabletop 3D system reproduces 360° autostereoscopic and horizontal plus vertical motion parallax for multiple users by using linear… | ||
| milliMorph -- Fluid-Driven Thin Film Shape-Change Materials for Interaction Design | Qiuyu Lu, Jifei Ou, João Wilbert, André Haben, Haipeng Mi, Hiroshi Ishii | 14m |
milliMorph fabricates arrays of millimeter-scale fluidic chambers on 20 μm PET film using a non-contact hot air sealing method that yields sub-millimeter seams… | ||
| TilePoP: Tile-type Pop-up Prop for Virtual Reality | Shan-Yuan Teng, Cheng-Lung Lin, Chi-huan Chiang, Tzu-Sheng Kuo, Liwei Chan, Da-Yuan Huang, Bing-Yu Chen | 19m |
TilePoP builds a floor-mounted pneumatic shape display: a 3x3 array of 27 airbags with stacked cube airbags that inflate into blocky props and can support… | ||
| HairBrush for Immersive Data-Driven Hair Modeling | Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li | 17m |
An immersive VR authoring tool that turns a few drawn 3D guide strips into full, production-quality hair in minutes using a real-time VR brush, a deep network… | ||
| Designing AR Visualizations to Facilitate Stair Navigation for People with Low Vision | Yuhang Zhao, Elizabeth Kupferstein, Brenda Castro, Steven Feiner, Shiri Azenkot | 21m |
A projection-based system called StairLight uses a depth sensor and projector (Wizard-of-Oz stationary setup in the study) to highlight stair edges with… | ||
| Videostrates: Collaborative, Distributed and Programmable Video Manipulation | Clemens Nylandsted Klokmose, Christian Remy, Janus Bager Kristensen, Rolf Bagge, Michel Beaudouin-Lafon, Wendy E. Mackay | 18m |
Videostrates is a web-based video substrate and toolkit that turns a web page into a live, editable video composition using HTML, CSS, WebGL shaders and custom… | ||
| View-Dependent Video Textures for 360° Video | Sean Liu, Maneesh Agrawala, Stephen DiVerdi, Aaron Hertzmann | 20m |
A system implements gated clips that hold playback at a gate time until a filmmaker-defined gaze condition (looking at an ROI) is met, using view-dependent… | ||
| Sketch-n-Sketch: Output-Directed Programming for SVG | Brian Hempel, Justin Lubin, Ravi Chugh | 19m |
Sketch-n-Sketch extends output-directed programming for SVG by forbidding text edits and letting direct manipulation produce and edit real program constructs… | ||
| Supporting Elder Connectedness through Cognitively Sustainable Design Interactions with the ... | Rebecca Kleinberger, Alexandra Rieger, Janelle Sands, Janet Baker | 23m |
A low-threshold platform claims to increase elder connectedness by embedding an Android phone with IMU inside a familiar wooden form so opening the lid starts… | ||
| Sketchforme: Composing Sketched Scenes from Text Descriptions for Interactive Applications | Forrest Huang, John F. Canny | 19m |
Sketchforme composes sketched scenes from text using a two-stage pipeline: a transformer-based layout model trained on Visual Genome (≈102k relation instances)… | ||
| Optimizing Portrait Lighting at Capture-Time Using a 360 Camera as a Light Probe | Ohad Fried, Maneesh Agrawala | 17m |
A capture-time tool uses a 360 camera as a light probe and HDR environment maps plus a generic 3D head to compute how to orient a subject to match studio… | ||
| GesturePod: Enabling On-device Gesture-based Interaction for White Cane Users | Shishir G Patil, Don Dennis, Chirag Pabbaraju, Nadeem Shaheer, Harsha Vardhan Simhadri, Vivek Seshadri, Manik Varma, Prateek Jain | 16m |
GesturePod is a clip-on module for any white cane that uses a Bosch IMU, a Cortex M0 microcontroller, BLE and a Li-Po battery to run a ProtoNN classifier… | ||
| StateLens: A Reverse Engineering Solution for Making Existing Dynamic Touchscreens Accessible | Anhong Guo, Junhan Kong, Michael L. Rivera, Frank Xu, Jeffrey P. Bigham | 16m |
StateLens reverse engineers on-device UI structure by mining POV and web videos and building state diagrams with a hybrid crowd-computer vision pipeline… | ||
| MagicalHands: Mid-Air Hand Gestures for Animating in VR | Rahul Arora, Rubaiat Habib Kazi, Danny Kaufman, Wilmot Li, Karan Singh | 16m |
Gesture elicitation with professional animators covers six scenarios (tornado, bouncing ball, rigid bodies, particles, cloth, fluids) and produces concrete… | ||
| Learning Cooperative Personalized Policies from Gaze Data | Christoph Gebhardt, Brian Hecox, Bas van Opheusden, Daniel Wigdor, James Hillis, Otmar Hilliges, Hrvoje Benko | 17m |
Proposes a model-free reinforcement learning agent trained on replayed gaze trajectories (14 participants, 1,300 trials) that decides per-object whether to… | ||
| Bespoke: Interactively Synthesizing Custom GUIs from Command-Line Applications By Demonstration | Priyan Vaithilingam, Philip J. Guo | 15m |
Bespoke converts command lines into editable GUIs by parsing commands, inferring type and range from examples, recognizing pipes and repeated patterns, and… | ||
| FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays | Wen-Jie Tseng, Li-Yang Wang, Liwei Chan | 17m |
A hardware prototype mounts physical controls on the HMD backside and uses a stepper-driven lift, OptiTrack and VR gloves to align tangible knobs with virtual… | ||
| Robiot: A Design Tool for Actuating Everyday Objects with Automatically Generated 3D Printable ... | Jiahao Li, Jeeeun Kim, Xiang 'Anthony' Chen | 18m |
Robiot takes a short demonstration video and automatically extracts motion parameters to generate 3D printable actuation parts that mount on legacy objects. It… | ||
| Bodystorming Human-Robot Interactions | David Porfirio, Evan Fisher, Allison Sauppé, Aws Albarghouthi, Bilge Mutlu | 18m |
Synthé records demonstrations using microphones for speech and armbands for gestures and automatically turns multiple traces into an executable interaction… | ||
| Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second Drone | Ryotaro Temma, Kazuki Takashima, Kazuyuki Fujita, Koh Sueda, Yoshifumi Kitamura | 16m |
Proposes using a spatially coupled second drone to give an interactive third‑person view that increases situational awareness; implements a working prototype… | ||
| ElastImpact: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays | Hsin-Ruey Tsai, Bing-Yu Chen | 16m |
A wearable HMD rig delivers 2.5D instant impact by combining two side-mounted normal impactors and one rotatable tangential impactor; each uses an elastic band… | ||
| GhostAR: A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with ... | Yuanzhi Cao, Tianyi Wang, Xun Qian, Pawan Rao, Manav Wadhawan, Ke Huo, Karthik Ramani | 15m |
A workflow for authoring human‑robot collaboration where physical human demonstrations become editable AR avatars that act as an AR ghost time-space reference… | ||
| SpringFit: Joints and Mounts that Fabricate on Any Laser Cutter | Thijs Jan Roumen, Jotaro Shigeyama, Julius Rudolph, Felix Grzelka, Patrick Baudisch | 17m |
Replaces fragile press‑fits with cantilever springs cut into SVG plans so joints and mounts tolerate kerf and material stiffness variation; software runs… | ||
| Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force ... | Yuan-Syun Ye, Hsin-Yu Chen, Liwei Chan | 21m |
Pull-Ups is a ceiling suspension kit that replaces TRX straps with pneumatic artificial muscles and load sensors to pull users up to 15 cm actuation, driven by… | ||
| SWISH: A Shifting-Weight Interface of Simulated Hydrodynamics for Haptic Perception of Virtual ... | Shahabedin Sagheb, Frank Liu, Alireza Bahremand, Assegid Kidane, Robert LiKamWa | 18m |
An ungrounded device actively shifts a 500 g internal mass via a motorized 3-DOF gantry (four motors, PID control, Bluetooth microcontroller, slip ring) to… | ||
| Photo-Chromeleon: Re-Programmable Multi-Color Textures Using Photochromic Dyes | Yuhua Jin, Isabel Qamar, Michael Wessely, Aradhana Adhikari, Katarina Bulovic, Parinya Punpongsanon, Stefanie Mueller | 20m |
A sprayable coating mixes CMY photochromic dyes into automotive lacquer (cyan:magenta:yellow at 1:1:6 ratio) to create re-programmable multi-color textures… | ||
| A 3D Printer Head as a Robotic Manipulator | Shohei Katakura, Yuto Kuroki, Keita Watanabe | 18m |
A low-cost FDM printer becomes a 3-axis manipulator by printing and using custom printed end-effectors that lock to the extruder, pick and drop, fold flat… | ||
| Mallard: Turn the Web into a Contextualized Prototyping Environment for Machine Learning | Xiong Zhang, Philip J. Guo | 17m |
Mallard is a Chrome extension that adds a prototyping IDE to the developer tools panel, letting users drag/drop or right‑click to acquire images, text, tables… | ||
| CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback | Mike Sinclair, Eyal Ofek, Mar Gonzalez-Franco, Christian Holz | 22m |
A palm-grounded handheld controller uses a capstan-plus-cord brake driven by a small motor and twisted-string actuator to magnify motor force (≈×40) and render… | ||
| Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight | Sebastian Marwecki, Andrew D. Wilson, Eyal Ofek, Mar Gonzalez-Franco, Christian Holz | 17m |
Mise-Unseen uses eye tracking plus models of attention, intention and spatial memory to covertly swap or alter objects in the user’s field of view. Built… | ||
| Is this Real?: Generating Synthetic Data that Looks Real | Miro Mannino, Azza Abouzied | 19m |
Synner is a web tool that lets users visually and declaratively specify each column’s distribution, domain, and interfield relationship (sketch a trend, add… | ||
| Ondulé: Designing and Controlling 3D Printable Springs | Liang He, Huaishu Peng, Michelle Lin, Ravikanth Konjeti, François Guimbretière, Jon E. Froehlich | 19m |
An interactive Rhino plugin called Ondulé converts parts into parameterized helical springs using medial-axis sampling and spiral generation, exposes sliders… | ||
| PUMICE: A Multi-Modal Agent that Learns Concepts and Conditionals from Natural Language and ... | Toby Li, Marissa Radensky, Justin Jia, Kirielle Singarajah, Tom Mitchell, Brad A. Myers | 20m |
PUMICE is a multi-modal agent that learns new concepts and conditionals by combining natural language with programming-by-demonstration, using PUMICE built on… | ||
| PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations | Seongkook Heo, Jaeyeon Lee, Daniel Wigdor | 19m |
PseudoBend produces illusions of stretching, bending, and twisting by mapping force/torque changes to discrete vibration events using a single 6-DOF force… | ||
| StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of ... | Tom Valkeneers, Danny Leen, Daniel Ashbrook, Raf Ramakers | 18m |
StackMold is a DIY pipeline that generates multi-stage molds from an annotated 3D model, outputs laser-cut layers plus optional high-fidelity 3D-printed… | ||
| Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays | Chi Wang, Da-Yuan Huang, Shuo-wen Hsu, Chu-En Hou, Yeu-Luen Chiu, Ruei-Che Chang, Jo-Yu Lo, Bing-Yu Chen | 18m |
Masque integrates six shear tactors into an HTC Vive Pro face interface, each tactor using a 30 mm pad with 3 mm silicone and ~2.5 N contact force, to produce… | ||
| Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D ... | Seungwoo Je, Myung Jin Kim, Woojin Lee, Byungjoo Lee, Xing-Dong Yang, Pedro Lopes, Andrea Bianchi | 16m |
Handheld controller uses two miniature jet propellers to apply torque and create a moving-weight illusion on a 40×40 cm virtual plane, generating up to 14 N in… | ||
| ShapeBots: Shape-changing Swarm Robots | Ryo Suzuki, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D. Gross, Daniel Leithinger | 18m |
A prototype swarm of 12 wheeled robots combines tiny tape‑measure style linear actuators that extend from 2 cm to 20 cm (0.1 mm polyester tape, two DC motors… | ||
| Turn-by-Wire: Computationally Mediated Physical Fabrication | Rundong Tian, Vedant Saran, Mareike Kritzler, Florian Michahelles, Eric Paulos | 18m |
Turn-by-Wire is a lathe retrofitted with motorized hand wheels that modulate both position and force through electronic braking and an impedance controller… | ||
| Tea: A High-level Language and Runtime System for Automating Statistical Analysis | Eunice Jun, Maureen Daum, Jared Roesch, Sarah E. Chasins, Emery D. Berger, Rene Just, Katharina Reinecke | 20m |
Tea is a high-level declarative language plus runtime that compiles specifications into constraint satisfaction to pick and run valid statistical tests… | ||
| Tip-Tap: Battery-free Discrete 2D Fingertip Input | Keiko Katsuragawa, Ju Wang, Ziyang Shan, Ningshan Ouyang, Omid Abari, Daniel Vogel | 15m |
Tip-Tap implements fingertip input with battery-free RFID circuitry that senses intersections between a three-by-three thumb and index contact grid to detect… | ||
| Ohmic-Sticker: Force-to-Motion Type Input Device that Extends Capacitive Touch Surface | Kaori Ikematsu, Masaaki Fukumoto, Itiro Siio | 17m |
A paste-on, battery-less sensor less than 2 mm thick converts fingertip force into a measurable shunt current on existing capacitive touchpads using… | ||
| Modeling the Uncertainty in 2D Moving Target Selection | Jin Huang, Feng Tian, Nianlong Li, Xiangmin Fan | 18m |
A 2D Ternary‑Gaussian model predicts the mean and variance of endpoint distributions for circular moving targets from initial distance, target diameter and… | ||
| Accurate and Low-Latency Sensing of Touch Contact on Any Surface with Finger-Worn IMU Sensor | Yizheng Gu, Chun Yu, Zhipeng Li, Weiqi Li, Shuchang Xu, Xiaoying Wei, Yuanchun Shi | 17m |
A finger-worn IMU ring detects touch moments with a claimed 99% f1 score and median latency around 10 ms by sampling at 200 Hz and classifying 50 ms windows… | ||
| The Memory Palace: Exploring Visual-Spatial Paths for Strong, Memorable, Infrequent Authentication | Sauvik Das, David Lu, Taehoon Lee, Joanne Lo, Jason Hong | 17m |
Memory Palace encodes secrets as first‑person paths through a procedurally generated 3D labyrinth implemented on Android with OpenGL, using a 21×21 grid split… | ||
| Redirected Jumping: Perceptual Detection Rates for Curvature Gains | Sungchul Jung, Christoph Borst, Simon Hoermann, Robert W. Lindeman | 18m |
Study evaluates redirected jumping versus redirected walking with over 15 participants using two controllers and three trackers (both feet and waist), 16… | ||
| CAVRN: An Exploration and Evaluation of a Collective Audience Virtual Reality Nexus Experience | Sebastian Herscher, Connor Defanti, Nicholas Vitovitch, Corinne Brenner, Haijun Xia, Kris Layng, Ken Perlin | 17m |
Presents a tested system and a concrete deployment: CAVRN is a lightweight network architecture that compresses and filters pose data to reconstruct a live… | ||
| DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality | Jackie Yang, Christian Holz, Eyal Ofek, Andrew D. Wilson | 18m |
System that fuses dual-band GPS, inside-out tracking, and dual RGBD cameras plus GPU processing to position users to centimeter-scale, detect… | ||
| Drift-Correction Techniques for Scale-Adaptive VR Navigation | Roberto A Montano-Murillo, Patricia Cornelio-Martinez, Sriram Subramanian, Diego Martinez Plasencia | 18m |
Characterizes how scale-adaptive translational gains create a growing real/virtual mismatch and measures it with a 12-participant study using a scale factor of… | ||
| Tactlets: Adding Tactile Feedback to 3D Objects Using Custom Printed Controls | Daniel Groeger, Martin Feick, Anusha Withana, Jürgen Steimle | 18m |
A digital fabrication workflow prints custom tactile controls (Tactlets) with embedded electrodes and touch sensing, using 10 parametric Tactlet templates and… | ||
| SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules | Takatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, Hiroshi Ishii | 19m |
A portable toolkit of small black boxes houses 3D load cell modules wired to a Teensy microcontroller and C++ library, letting arrays beneath surfaces estimate… | ||
| Mantis: A Scalable, Lightweight and Accessible Architecture to Build Multiform Force Feedback ... | Gareth Barnaby, Anne Roudaut | 20m |
Mantis is a low‑cost force‑feedback architecture that uses brushless DC motors, custom controllers and an admittance control loop to render haptics at 1 kHz… | ||
| HapSense: A Soft Haptic I/O Device with Uninterrupted Dual Functionalities of Force Sensing and ... | Sang Ho Yoon, Siyuan Ma, Woo Suk Lee, Shantanu Thakurdesai, Di Sun, Flávio Ribeiro, James Holbery | 18m |
A compact device uses PBDF ferroelectric electroactive polymer in a multilayer stack to combine single-volume soft haptic I/O with concurrent vibrotactile… | ||
| Sozu: Self-Powered Radio Tags for Building-Scale Activity Sensing | Yang Zhang, Yasha Iravantchi, Haojian Jin, Swarun Kumar, Chris Harrison | 20m |
Sozu converts energy harvested from activities into RF broadcasts so objects become self-powered radio tags that cost < $1 per tag and avoid batteries, operate… | ||
| SpaceInk: Making Space for In-Context Annotations | Hugo Romat, Emmanuel Pietriga, Nathalie Henry Riche, Ken Hinckley, Caroline Appert | 18m |
SpaceInk defines a design space of pen+touch techniques that dynamically reflow documents to make room for in‑context annotations, enumerating 25 techniques… | ||
| Virtual Muscle Force: Communicating Kinesthetic Forces Through Pseudo-Haptic Feedback and Muscle ... | Michael Rietzler, Gabriel Haas, Thomas Dreja, Florian Geiselhart, Enrico Rukzio | 17m |
System maps EMG from a MYO armband on biceps/triceps and scales it (calibrated 0–1 × ~110 N) to add a muscle-generated force to a pseudo‑haptic offset while… | ||
| Type, Then Correct: Intelligent Text Correction Techniques for Mobile Text Entry Using Neural ... | Mingrui Zhang, He Wen, Jacob O. Wobbrock | 19m |
Three mobile correction interactions are built and measured: Drag-n-Drop, Drag-n-Throw, and Magic Key. A recurrent neural network runs on a server (trained on… | ||
| LabelAR: A Spatial Guidance Interface for Fast Computer Vision Image Collection | Michael Laielli, James Smith, Giscard Biamby, Trevor Darrell, Bjoern Hartmann | 17m |
LabelAR uses an AR phone app to place persistent 3D bounding volumes, auto-project 2D boxes as images are captured, and guide users to 24 viewpoints so images… | ||
| TipText: Eyes-Free Text Entry on a Fingertip Keyboard | Zheer Xu, Pui Chung Wong, Jun Gong, Te-Yen Wu, Aditya Shekhar Nittala, Xiaojun Bi, Jürgen Steimle, Hongbo Fu, Kening Zhu, Xing-Dong Yang | 20m |
An invisible QWERTY-derived keyboard sits on the first segment of the index finger and accepts thumb‑tip taps; layout search simulates a probabilistic decoder… | ||
| Gaze-Assisted Typing for Smart Glasses | Sunggeun Ahn, Geehyuk Lee | 17m |
Implements a hybrid text entry called GAT9 that combines Google Glass temple touch gestures with eye selection on a head‑worn eye‑trackable display; prototypes… | ||
| nothing matches | ||