Rubaiat Habib Kazi
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| title | conference | date |
|---|---|---|
| MapStory: Prototyping Editable Map Animations with LLM Agents | UIST 2025 | 2025-09-28 |
MapStory generates editable map-animation prototypes from plain text using a dual-agent LLM architecture that first produces a scene breakdown of camera moves… | ||
| Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration | UIST 2021 | 2021-10-10 |
Rapido turns a non‑interactive AR video into a working prototype by letting designers record input taps and world touches, record animation finger paths and… | ||
| Autocomplete Animated Sculpting | UIST 2020 | 2020-10-20 |
A unified keyframe sculpting system autocompletes brush strokes and in-betweens by deforming recorded strokes from prior frames using a deformation-based… | ||
| MagicalHands: Mid-Air Hand Gestures for Animating in VR | UIST 2019 | 2019-10-20 |
Gesture elicitation with professional animators covers six scenarios (tornado, bouncing ball, rigid bodies, particles, cloth, fluids) and produces concrete… | ||
| A Mixed-Initiative Interface for Animating Static Pictures | UIST 2018 | 2018-10-14 |
An interactive plugin converts a raster image into looping kinetic textures using a few user scribbles, automatically extracting repeated elements, inpainting… | ||
| SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ | CHI 2018 | 2018-04-21 |
A hybrid system pairs a Surface tablet and pen tracked with motion markers to an AR headset so every tablet stroke becomes a 3D curve projected onto generated… | ||
| DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design | UIST 2017 | 2017-10-22 |
A sketch-driven interface converts rough strokes into movable interface objects, feeds topology optimization that minimizes volume for aluminum, and returns… | ||
| Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics | UIST 2016 | 2016-10-16 |
An interactive painting tool maps coarse energy brushes to networks of flow particles as local velocity fields that drive stroke motion, letting users tune… | ||
| Motion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D Animation | CHI 2016 | 2016-05-07 |
A sketching application called Squid exposes a toolbox of motion amplifiers that implement concrete 2D animation principles (anticipation, staging, drag, slow… | ||
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