UIST 2021
| title | author | length |
|---|---|---|
| HandyTrak: Recognizing the Holding Hand on a Commodity Smartphone from Body Silhouette Images | Hyunchul Lim, David Lin, Jessica Tweneboah, Cheng Zhang | 10m |
HandyTrak is a software pipeline that takes front-facing camera silhouettes, segments body outlines, and feeds them to a user-dependent CNN to classify left… | ||
| SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging ... | Yifei Cheng, Yukang Yan, Xin Yi, Yuanchun Shi, David Lindlbauer | 10m |
An optimization-backed system automatically assigns virtual UI elements to voxelized containers in new spaces using a linear program that encodes semantic… | ||
| Automated Accessory Rigs for Layered 2D Character Illustrations | Jingyi Li, Wilmot Li, Sean Follmer, Maneesh Agrawala | 08m |
Automated system builds directed acyclic graph linking each accessory to a single parent body or accessory layer and infers four constraint types (occlusion… | ||
| ReflecTrack: Enabling 3D Acoustic Position Tracking Using Commodity Dual-Microphone Smartphones | Yuzhou Zhuang, Yuntao Wang, Yukang Yan, Xuhai Xu, Yuanchun Shi | 08m |
Uses a smartwatch or earbud to emit inaudible FMCW and leverages a nearby reflective surface to create mirror microphones so a dual‑microphone phone obtains… | ||
| Game Illusionization: A Workflow for Applying Optical Illusions to Video Games | Po-Yao (Cosmos) Wang, Cong-He Xu, Ping-Yi Wang, Hsin-Yu Huang, Yu-Wei Chang, Jen-Hao Cheng, Yu-Hsin Lin, Lung-Pan Cheng | 09m |
A five-stage workflow guides designers to pick a game object, find a match in a 163-illusion tag database, choose an illusion mechanic, integrate the effect… | ||
| AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple ... | Nicolai Marquardt, Nathalie Henry Riche, Christian Holz, Hugo Romat, Michel Pahud, Frederik Brudy, David Ledo, Chunjong Park, Molly Jane Nicholas, Teddy Seyed, Eyal Ofek, Bongshin Lee, William A.S. Buxton, Ken Hinckley | 08m |
AirConstellations is a platform that retrofits off‑the‑shelf mounts with low‑cost sensors to create 2–5 armatures that track device pose in 7DoF and enable… | ||
| Modeling Touch Point Distribution with Rotational Dual Gaussian Model | Yan Ma, Shumin Zhai, IV Ramakrishnan, Xiaojun Bi | 07m |
Proposes the Rotational Dual Gaussian (RDG) model that orients the bivariate Gaussian major axis along finger movement and uses projected width and height (via… | ||
| Trusscillator: a System for Fabricating Human-Scale Human-Powered Oscillating Devices | Robert Kovacs, Lukas Rambold, Lukas Fritzsche, Dominik Meier, Jotaro Shigeyama, Shohei Katakura, Ran Zhang, Patrick Baudisch | 10m |
End-to-end system that lets non-engineers design human-scale, human-powered oscillating machines by swapping truss edges for coil-springs, tuning… | ||
| So Predictable! Continuous 3D Hand Trajectory Prediction in Virtual Reality | Nisal Menuka Gamage, Deepana Ishtaweera, Martin Weigel, Anusha Withana | 08m |
Kinematic regression predicts continuous 3D hand trajectories for VR using OptiTrack data from 20 participants and gaming plus pointing tasks, achieving RMSE… | ||
| TouchPose: Hand Pose Prediction, Depth Estimation, and Touch Classification from Capacitive Images | Karan Ahuja, Paul Streli, Christian Holz | 05m |
A multi-task convolutional model TouchPose learns to reconstruct a 3D hand skeleton, predict depth maps, and classify touch from low-resolution capacitive… | ||
| iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems | Xueshi Lu, Difeng Yu, Hai-Ning Liang, Jorge Goncalves | 08m |
iText implements a hands-free imaginary keyboard for AR HMDs and evaluates three selection methods: E-Type (eye blinks), D-Type (dwell), and G-Type (head… | ||
| Just Speak It: Minimize Cognitive Load for Text Editing with a Smart Voice Assistant | Jiayue Fan, Chenning Xu, Chun Yu, Yuanchun Shi | 07m |
SmartEdit is a smartphone voice agent (ASR + TTS, headset buttons) that uses a BERT sequence‑labeler to remove colloquial inserts automatically and two… | ||
| Voice and Touch Based Error-tolerant Multimodal Text Editing and Correction for Smartphones | Maozheng Zhao, Wenzhe Cui, IV Ramakrishnan, Shumin Zhai, Xiaojun Bi | 09m |
A smartphone system called VT combines touch plus speech so users tap approximate location then speak insertions or editing commands; it generates substitution… | ||
| Weaving Schematics and Code: Interactive Visual Editing for Hardware Description Languages | Richard Lin, Rohit Ramesh, Nikhil Jain, Josephine Koe, Ryan Nuqui, Prabal Dutta, Bjoern Hartmann | 07m |
An IDE for the Polymorphic Blocks HDL that keeps code primary while generating a live block-diagram from edits, with speculative block insertion that updates… | ||
| Taming fNIRS-based BCI Input for Better Calibration and Broader Use | Liang Wang, Zhe Huang, Ziyu Zhou, Devon McKeon, Giles Blaney, Michael C. Hughes, Robert J.K. Jacob | 09m |
A new multi-subject fNIRS dataset (27 recruited, 15 eligible) and open-source code accompany a 3-phase pipeline that first trains on synthetic data from other… | ||
| Situated Live Programming for Human-Robot Collaboration | Emmanuel Senft, Michael Hagenow, Robert Radwin, Michael Zinn, Michael Gleicher, Bilge Mutlu | 09m |
A situated live programming system lets end users draw annotations on a robot-mounted camera feed to create atomic trigger-action pairs (presence, absence… | ||
| GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications | Tianyi Wang, Xun Qian, Fengming He, Xiyun Hu, Yuanzhi Cao, Karthik Ramani | 08m |
GesturAR is an end-to-end authoring system that maps embodied freehand demonstrations to AR reactions using trigger-action visual programming, letting users… | ||
| Dynamic Guidance for Decluttering Photographic Compositions | Jane L E, Kevin Zhai, Jose Echevarria, Ohad Fried, Pat Hanrahan, James A. Landay | 08m |
A realtime camera overlay uses object-based saliency plus edge detection to segment subject, subject border, image border and background and color-code edges… | ||
| MoiréBoard: A Stable, Accurate and Low-cost Camera Tracking Method | Chang Xiao, Changxi Zheng | 09m |
A camera tracking method that recovers 3-DOF position from moiré patterns produced by two overlaid grids claims commercial-VR accuracy while using cheap… | ||
| False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input ... | Ben Lafreniere, Tanya R. Jonker, Stephanie Santosa, Mark Parent, Michael Glueck, Tovi Grossman, Hrvoje Benko, Daniel Wigdor | 09m |
Two user studies use a controlled tile search task with injected false positives and false negatives and manipulated tile reopening times to measure… | ||
| Tilt-Explore: Making Tilt Gestures Usable for Low-Vision Smartphone Users | Farhani Momotaz, Syed Masum Billah | 11m |
Tilt-Explore is a tilt-to-pan mode added to screen magnifiers that activates by touch-and-hold 800 ms and uses audio-haptic cues plus a dynamic reference… | ||
| Screen Parsing: Towards Reverse Engineering of UI Models from Screenshots | Jason Wu, Xiaoyi Zhang, Jeffrey Nichols, Jeffrey P. Bigham | 09m |
System predicts full UI trees from screenshots using three stages: an object detection model, an LSTM encoder plus stack‑pointer decoder that emits… | ||
| SensiCut: Material-Aware Laser Cutting Using Speckle Sensing and Deep Learning | Mustafa Doga Dogan, Steven Vidal Acevedo Colon, Varnika Sinha, Kaan Akşit, Stefanie Mueller | 10m |
A compact hardware add-on uses lensless speckle camera imaging and a deep-learning classifier to sense surface microstructure and map sheets to laser… | ||
| HelpViz: Automatic Generation of Contextual Visual Mobile Tutorials from Text-Based Instructions | Mingyuan Zhong, Gang Li, Peggy Chi, Yang Li | 08m |
HelpViz converts web text instructions into contextual visual mobile tutorials by parsing actions, executing them on an array of Android emulators, and… | ||
| Evaluating the Effects of Saccade Types and Directions on Eye Pointing Tasks | Xinyong Zhang | 10m |
A 2D IDeye extension is implemented and fit to data from two experiments with 12 saccade directions and 12 amplitude/width/height combinations per direction to… | ||
| HoloBoard: a Large-format Immersive Teaching Board based on Pseudo HoloGraphics | Jiangtao Gong, Teng Han, Siling Guo, Jiannan Li, Siyu Zha, Liuxin Zhang, Feng Tian, Qianying Wang, Yong Rui | 08m |
HoloBoard is a large-format pseudo-holographic transparent display built from a semi‑transparent projector screen plus 4 VR base stations with 2 handlers and 4… | ||
| Altering Perceived Softness of Real Rigid Objects by Restricting Fingerpad Deformation | Yujie Tao, Shan-Yuan Teng, Pedro Lopes | 10m |
A wearable device that hollow frame pulled by motor restricts fingerpad lateral deformation and makes rigid surfaces feel softer; it uses a pulley, force… | ||
| Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter | Auejin Ham, Junsu Lim, Sunjun Kim | 10m |
Empirical test uses an 8000‑Hz mouse, high‑refresh displays, a spinning‑poller logger validated against low‑level API and a theoretical jitter model, and 23… | ||
| Bit Whisperer: Enabling Ad-hoc, Short-range, Walk-Up-and-Share Data Transmissions via ... | Youngwook Do, Siddhant Singh, Zhouyu Li, Steven R Craig, Phoebe J Welch, Chengzhi Shi, Thad E. Starner, Gregory D. Abowd, Sauvik Das | 08m |
Bit Whisperer sends short messages via inaudible surface-restricted acoustics (18–20 kHz) using frequency-shift keying, forward error correction and… | ||
| SimpModeling: Sketching Implicit Field to Guide Mesh Modeling for 3D Animalmorphic Head Design | Zhongjin Luo, Jie Zhou, Heming Zhu, Dong Du, Xiaoguang Han, Hongbo Fu | 10m |
Two-stage sketch pipeline separates global shape and local detail: closed-contour input and curve handles produce M0 then deform to coarse M1 using a… | ||
| MotionRing: Creating Illusory Tactile Motion around the Head using 360° Vibrotactile Headbands | Shao-Yu Chu, Yun-Ting Cheng, Shih Chin Lin, Yung-Wen Huang, Yi Chen, Mike Y. Chen | 08m |
A 360° vibrotactile headband uses a 1‑D sparse array of vibration motors to produce apparent tactile motion by timing motor onsets rather than moving parts… | ||
| GazeChat: Enhancing Virtual Conferences with Gaze Awareness and Interactive 3D Photos | Zhenyi He, Keru Wang, Brandon Yushan Feng, Ruofei Du, Ken Perlin | 09m |
System uses a single webcam with WebGazer (smoothed by a 1€ filter) plus optional Tobii input to estimate gaze, synthesizes 20 eye-angle frames with a… | ||
| LipNotif: Use of Lips as a Non-Contact Tactile Notification Interface Based on Ultrasonic ... | Arata Jingu, Takaaki Kamigaki, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda | 07m |
LipNotif is a prototype that uses mid-air ultrasonic transducers to present focal tactile points to the lips, locating stimulation spots by facial landmarks… | ||
| PocketView: Through-Fabric Information Displays | Antony Albert Raj Irudayaraj, Rishav Agarwal, Nikhita Joshi, Aakar Gupta, Omid Abari, Daniel Vogel | 07m |
Claims that bright low-res displays can be read through clothing using an 8x8 RGBW LED matrix, validated by a technical test on 40 fabrics tested measuring… | ||
| Marcelle: Composing Interactive Machine Learning Workflows and Interfaces | Jules Françoise, Téo Sanchez, Baptiste Caramiaux | 09m |
Marcelle is an open-source JavaScript toolkit (MIT) that composes interactive ML workflows from modular components embedding data, models and GUIs; it… | ||
| DextrEMS: Achieving Dexterity in Electrical Muscle Stimulation by Combining it with Brakes | Romain Nith, Shan-Yuan Teng, Pengyu Li, Yujie Tao, Pedro Lopes | 10m |
Combines electrical muscle stimulation with per-joint mechanical ratchet brakes to actuate eight joints (MCP and PIP for four fingers) on an untethered 68 g… | ||
| Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through ... | Donald Degraen, Bruno Fruchard, Frederik Smolders, Emmanouil Potetsianakis, Seref Güngör, Antonio Krüger, Jürgen Steimle | 07m |
A VR design tool converts recorded vocalizations into controller vibrations and supports four inferred spatio-temporal mappings: instantaneous, continuous… | ||
| Route Tapestries: Navigating 360 Virtual Tour Videos Using Slit-Scan Visualizations | Jiannan Li, Jiahe Lyu, Maurício Sousa, Ravin Balakrishnan, Anthony Tang, Tovi Grossman | 08m |
Route Tapestries construct continuous strip previews for 360° virtual tour videos by joining boundary pixel slices using slit-scan imaging after estimating… | ||
| Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication | Seungjae Oh, Chaeyong Park, Yo-Seb Jeon, Seungmoon Choi | 06m |
System identifies which finger touches a surface by sending coded vibrations through wearable rings and reading them with a microphone, achieving up to 93% lab… | ||
| ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral ... | Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura | 09m |
A reconfigurable HMD prototype uses a stereoscopic mobile display plus iPod touch modules and 3D‑printed mounts to add three removable modules that each… | ||
| SoundsRide: Affordance-Synchronized Music Mixing for In-Car Audio Augmented Reality | Mohamed Kari, Tobias Grosse-Puppendahl, Alexander Jagaciak, David Bethge, Reinhard Schütte, Christian Holz | 08m |
SoundsRide mixes recorded songs to align high-contrast music events with route affordances by 1) estimating ETAs to annotated GPS events, 2) fusing those ETAs… | ||
| AutoAssembler: Automatic Reconstruction of Laser-Cut 3D Models | Thijs Jan Roumen, Conrad Lempert, Ingo Apel, Erik Brendel, Markus Brand, Laurenz Seidel, Lukas Rambold, Patrick Baudisch | 08m |
AutoAssembler converts 2D laser‑cutting plans into editable 3D models using a beam search over plate-assembly candidates and a hash table of joint shapes to… | ||
| An Aligned Rank Transform Procedure for Multifactor Contrast Tests | Lisa A. Elkin, Matthew Kay, James J Higgins, Jacob O. Wobbrock | 08m |
Introduces ART-C a new aligned-rank-contrast algorithm that claims to let aligned rank transform handle post-hoc contrasts across multiple factors without… | ||
| Unravel: A Fluent Code Explorer for Data Wrangling | Nischal Shrestha, Titus Barik, Chris Parnin | 05m |
Unravel is a web app embedded in RStudio that opens when code is piped to unravel and surfaces intermediate dataframes with always-on visualizations and… | ||
| MARS: Nano-Power Battery-free Wireless Interface for Touch, Swipe and Speech Input | Nivedita Arora, Ali Mirzazadeh, Injoo Moon, Charles Ramey, Yuhui Zhao, Daniela C. Rodriguez, Gregory D. Abowd, Thad E. Starner | 07m |
A battery-free wireless sticker that senses touch, swipe and speech by modulating an ultra-low-power LC oscillator and backscattering a carrier, built from… | ||
| Relevance and Applicability of Hardware-independent Pointing Transfer Functions | Raiza Hanada, Damien Masson, Géry Casiez, Mathieu Nancel, Sylvain Malacria | 08m |
Hardware-dependent transfer functions in pixels per count change pointer behaviour across setups: a controlled study with 32 participants and 8 OS transfer… | ||
| Capturing Tactile Properties of Real Surfaces for Haptic Reproduction | Donald Degraen, Michal Piovarči, Bernd Bickel, Antonio Krüger | 08m |
An end-to-end pipeline captures and reproduces stable microgeometry from real fabrics using a transparent elastomer, aluminum powder and a calibrated bench… | ||
| X-Rings: A Hand-mounted 360 Degree Shape Display for Grasping in Virtual Reality | Eric J Gonzalez, Eyal Ofek, Mar Gonzalez-Franco, Mike Sinclair | 08m |
A hand-mounted stack of motor-driven expandable rings physically renders radially symmetric, graspable surfaces using 5.7–7.7 cm rings with up to 15 N per… | ||
| HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots | Ryo Suzuki, Eyal Ofek, Mike Sinclair, Daniel Leithinger, Mar Gonzalez-Franco | 07m |
HapticBots builds a swarm of tabletop shape-changing robots that move and extend metal-tape reels to render on-demand touch points and continuous surfaces in… | ||
| Automatic Instructional Video Creation from a Markdown-Formatted Tutorial | Peggy Chi, Nathan Frey, Katrina Panovich, Irfan Essa | 07m |
An automated pipeline called HowToCut converts Markdown tutorials into narrated, step-timed videos by extracting text and media, adding connective phrasing… | ||
| NavStick: Making Video Games Blind-Accessible via the Ability to Look Around | Vishnu Nair, Jay L Karp, Samuel Silverman, Mohar Kalra, Hollis Lehv, Faizan Jamil, Brian A. Smith | 09m |
NavStick repurposes the right thumbstick to let blind players "look" around a 3D scene and announces objects via spatialized 3D sound from query direction… | ||
| GestuRING: A Web-based Tool for Designing Gesture Input with Rings, Ring-Like, and Ring-Ready ... | Radu-Daniel Vatavu, Laura-Bianca Bilius | 07m |
A systematic review of 84 papers yields nearly 1,000 catalogued ring gestures and exactly 579 gesture-to-function mappings, with an average vocabulary size of… | ||
| Shapir: Standardizing and Democratizing Access to Web APIs | Tarfah Alrashed, Lea verou, David R Karger | 10m |
A standardized, machine-readable ontology called WoOPI maps diverse REST endpoints to typed objects and Schema.org properties, and an authoring GUI generates… | ||
| VEmotion: Using Driving Context for Indirect Emotion Prediction in Real-Time | David Bethge, Thomas Kosch, Tobias Grosse-Puppendahl, Lewis L Chuang, Mohamed Kari, Alexander Jagaciak, Albrecht Schmidt | 10m |
A smartphone-only system predicts driver emotions from contextual signals (GPS speed and acceleration, road type, speed limit, real-time traffic, weather… | ||
| Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning | Bryan Wang, Gang Li, Xin Zhou, Zhourong Chen, Tovi Grossman, Yang Li | 07m |
Automatic system generates concise UI phrases from mobile screenshots using a multimodal pipeline: 112k summaries across ~22k screens collected from RICO with… | ||
| Planning Epidemic Interventions with EpiPolicy | Zain Tariq, Miro Mannino, Mai Le Xuan Anh, Whitney Bagge, Azza Abouzied, Dennis Shasha | 09m |
EpiPolicy is a GUI-based epidemic simulation and policy-aid that lets teams write disease models, specify interventions as Python functions, and declaratively… | ||
| Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration | Germán Leiva, Jens Emil Sloth Grønbæk, Clemens Nylandsted Klokmose, Cuong Nguyen, Rubaiat Habib Kazi, Paul Asente | 08m |
Rapido turns a non‑interactive AR video into a working prototype by letting designers record input taps and world touches, record animation finger paths and… | ||
| ETNA: Harvesting Action Graphs from Websites | Oriana Riva, Jason Kace | 08m |
Etna extracts action graphs from websites by turning interaction traces into timelines, classifying fine-grained states (empty vs populated cart), and… | ||
| Chemical Haptics: Rendering Haptic Sensations via Topical Stimulants | Jasmine Lu, Ziwei Liu, Jas Brooks, Pedro Lopes | 10m |
Identifies five skin-active chemicals—sanshool (tingling), menthol (cooling), capsaicin (warming), cinnamaldehyde (stinging), lidocaine (numbing)—and… | ||
| Space, Time, and Choice: A unified approach to flexible personal scheduling | Vicky Bilbily, Elaine Huynh, Karan Singh, Fanny Chevalier | 09m |
A unified space–time claim: a mobile prototype maps events and travel together, letting users drag places into a timeline while travel times update and… | ||
| App-Based Task Shortcuts for Virtual Assistants | Deniz Arsan, Ali Zaidi, Aravind Sagar, Ranjitha Kumar | 10m |
SAVANT automatically maps natural language tasks to app UI screens by mining interaction traces (screenshots, render properties, gestures) and Play Store text… | ||
| Roadkill: Nesting Laser-Cut Objects for Fast Assembly | Muhammad Abdullah, Romeo Sommerfeld, Laurenz Seidel, Jonas Noack, Ran Zhang, Thijs Jan Roumen, Patrick Baudisch | 07m |
Roadkill converts 3D models into 2D laser cutting layouts that encode assembly order so users assemble parts faster For a 12 person study layouts produced by… | ||
| MedKnowts: Unified Documentation and Information Retrievalfor Electronic Health Records | Luke Murray, Divya Gopinath, Monica Agrawal, Steven Horng, David Sontag, David R Karger | 08m |
A deployed prototype unifies note editing and search for Emergency Department scribes, capturing structured data via autocomplete chips (rule-based triggers… | ||
| VHP: Vibrotactile Haptics Platform for On-body Applications | Artem Dementyev, Pascal Getreuer, Dimitri Kanevsky, malcolm slaney, Richard F Lyon | 09m |
VHP is an open hardware vibrotactile platform that drives 12 independent channels of arbitrary waveforms at a 2 kHz sampling rate, using an nRF52 MCU, PWM with… | ||
| Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets | Ken Pfeuffer, Abdullatif Dinc, Jan Obernolte, Radiah Rivu, Yasmeen Abdrabou, Franziska Shelter, Yomna Abdelrahman, Florian Alt | 09m |
A tablet prototype implements Bi-3D, a 3DOF bi-manual pen+touch technique where the pen drags in-screen and a pinch gesture moves the object in depth… | ||
| OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement-based Interactions into the ... | Ozgun Kilic Afsar, Ali Shtarbanov, Hila Mor, Ken Nakagaki, Jack Forman, Karen Modrei, Seung Hee Jeong, Klas Hjort, Kristina Höök, Hiroshi Ishii | 09m |
OmniFiber presents a concrete toolkit: spray‑printed carbon black strain sensors on microtubules, fluidic McKibben‑style contractible fibers that shorten ~32%… | ||
| TypeBoard: Identifying Unintentional Touch on Pressure-Sensitive Touchscreen Keyboards | Yizheng Gu, Chun Yu, Xuanzhong Chen, Zhuojun Li, Yuanchun Shi | 08m |
A pressure-sensitive touchscreen keyboard called TypeBoard uses embedded pressure sensors and a machine-learning classifier to suppress unintentional touches… | ||
| Taxon: a Language for Formal Reasoning with Digital Fabrication Machines | Jasper Tran O'Leary, Chandrakana Nandi, Khang Lee, Nadya Peek | 06m |
Taxon is a programmatic system that encodes machines, workflows, and reusable heuristics so makers can verify feasibility and safety before fabricating… | ||
| SymbolFinder: Brainstorming Diverse Symbols Using Local Semantic Networks | Savvas Petridis, Hijung Valentina Shin, Lydia B. Chilton | 09m |
SymbolFinder is an interactive tool that generates local semantic networks from a root concept using Small World of Words, clusters associations with Louvain… | ||
| Midair Balloon Interface: A Soft and Lightweight Midair Object for Proximate Interactions | Takuro Furumoto, Takumi Kasai, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda | 08m |
Prototype uses eleven ultrasound transducer array units and high-speed stereo cameras to control a 10-cm helium balloon in 3D with closed-loop, time-sliced… | ||
| FaraPy: An Augmented Reality Feedback System for Facial Paralysis using Action Unit Intensity ... | Giuliana Barrios Dell'Olio, Misha Sra | 07m |
FaraPy is a mobile AR mirror-therapy system that uses a LW-FAU lightweight CNN to estimate left- and right-side facial action unit intensities in real time on… | ||
| SGToolkit: An Interactive Gesture Authoring Toolkit for Embodied Conversational Agents | Youngwoo Yoon, Keunwoo Park, Minsu Jang, Jaehong Kim, Geehyuk Lee | 10m |
SGToolkit is an interactive authoring system that generates upper‑body gestures from speech using a neural generative model trained on TED data, exposing fine… | ||
| Tabs.do: Task-Centric Browser Tab Management | Joseph Chee Chang, Yongsung Kim, Victor Miller, Michael Xieyang Liu, Brad A. Myers, Aniket Kittur | 08m |
A Chrome extension called Tabs.do groups open tabs into task bundles, offers drag‑and‑drop nesting, notes and color/priorities, and reopens or closes whole… | ||
| Snowy: Recommending Utterances for Conversational Visual Analysis | Arjun Srinivasan, Vidya Setlur | 10m |
SNOWY is a prototype that generates and surfaces parameterized natural language utterances for visual analysis by combining data interestingness and language… | ||
| Variance and Distribution Models for Steering Tasks | Michael Wang, HANG ZHAO, Xiaolei Zhou, Xiangshi Ren, Xiaojun Bi | 09m |
Proposes a quadratic variance model that predicts movement-time variance as a quadratic function of index of difficulty with effectively zero linear term and… | ||
| MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial | Jun Gong, Olivia Seow, Cedric Honnet, Jack Forman, Stefanie Mueller | 10m |
Method converts opposing metamaterial cell walls into capacitive electrodes and uses a multi‑material 3D printer plus a dual‑head workflow to export two STL… | ||
| reCode: A Lightweight Find-and-Replace Interaction in the IDE for Transforming Code by Example | Wode Ni, Joshua Sunshine, Vu Le, Sumit Gulwani, Titus Barik | 06m |
reCode is a Visual Studio Code extension that turns a simple search into a demonstrated, synthesized transformation: type a short search like bind or expect… | ||
| Sporq: An Interactive Environment for Exploring Code Using Query-by-Example | Aaditya Naik, Jonathan Mendelson, Nathaniel Sands, Yuepeng Wang, Mayur Naik, Mukund Raghothaman | 10m |
Sporq is an interactive VS Code extension that converts a codebase with CodeQL into relational program representations, synthesizes Datalog queries from… | ||
| ScaffoldSketch: Accurate Industrial Design Drawing in VR | Xue Yu, Stephen DiVerdi, Akshay Sharma, Yotam Gingold | 07m |
ScaffoldSketch is a VR drawing system that auto-corrects two staged strokes: scaffold auto-correction snaps straight construction lines by endpoints… | ||
| Idyll Studio: A Structured Editor for Authoring Interactive & Data-Driven Articles | Matthew Conlen, Megan Vo, Alan Tan, Jeffrey Heer | 09m |
A web-based authoring tool implements Idyll extensions that let documents inspect and edit their own code at runtime, exposing components, text, state, and… | ||
| Strives: String-based Force Feedback for Automotive Engineering | Alexander Achberger, Fabian Aust, Daniel Pohlandt, Kresimir Vidackovic, Michael Sedlmair | 10m |
A string-based device called STRIVE provides low-cost, mobile force feedback for automotive VR, mounting on backpacks, controllers or fixtures and covering a 2… | ||
| Lenticular Objects: 3D Printed Objects with Lenticular Lens Surfaces that Can Change their ... | Jiani Zeng, Honghao Deng, Yunyi Zhu, Michael Wessely, Axel Kilian, Stefanie Mueller | 09m |
Method that prints lenticular lenses and color patterns onto curved surfaces so objects show different images from different angles: a 3D editor computes lens… | ||
| Umitation: Retargeting UI Behavior Examples for Website Design | Yan Chen, Tovi Grossman | 07m |
Umitation is a browser prototype that records DOM events and attribute changes to let designers extract, edit, adapt UI behaviors from live sites; it presents… | ||
| Retargeted Self-Haptics for Increased Immersion in VR without Hand Instrumentation | Cathy Mengying Fang, Chris Harrison | 09m |
Introduces a method that warps tracked hand positions so one real hand acts as a physical prop for the other, implemented as retargeted self-haptics across 12… | ||
| EIT-kit: An Electrical Impedance Tomography Toolkit for Health and Motion Sensing | Junyi Zhu, Jackson C Snowden, Joshua Verdejo, Emily Chen, Paul Zhang, Hamid Ghaednia, Joseph H Schwab, Stefanie Mueller | 10m |
A complete EIT prototyping stack that combines a Rhino Grasshopper 3D editor, a customizable sensing motherboard, an Arduino-style microcontroller library, and… | ||
| FabHydro: Printing Interactive Hydraulic Devices with an Affordable SLA 3D Printer | Zeyu Yan, Huaishu Peng | 12m |
FabHydro demonstrates printing sealed, deformable hydraulic devices on an off‑the‑shelf SLA printer using flexible resins (F39/F69) and custom panel supports… | ||
| Assuage: Assembly Synthesis Using A Guided Exploration | Jingmei Hu, Priyan Vaithilingam, Stephen Chong, Margo Seltzer, Elena L. Glassman | 09m |
Assuage is a parallel interactive assembly synthesizer built on CEGIS that lets users run multiple guided searches as parallel synthesis instances with… | ||
| PneuSeries: 3D Shape Forming with Modularized Serial-Connected Inflatables | Wei-Ju Lin, Yu-Wen Chen, Yi Chen, Lung-Pan Cheng | 10m |
A serial inflatable system that forms 3D shapes using modular cubical, cuboidal, tetrahedral, prismatic and custom units connected with embedded bidirectional… | ||
| Ten Million Users and Ten Years Later: Python Tutor's Design Guidelines for Building Scalable ... | Philip J. Guo | 03m |
Python Tutor is a web-based code visualizer that grows over 12 years to over ten million users in 180+ countries, contributes to 55 papers across 35 groups in… | ||
| Urban Brush: Intuitive and Controllable Urban Layout Editing | Bedrich Benes, Xiaochen Zhou, Pascal Chien-Hsi Chang, Marie-Paule R. Cani | 10m |
Interactive brushes let users move population and jobs as agents while preserving total agents and geometry, using atomic operations that split or merge… | ||
| Adroid: Augmenting Hands-on Making with a Collaborative Robot | Rundong Tian, Eric Paulos | 07m |
A robotic system mounts hand tools to a KUKA arm and measures user-applied forces to move or resist the tool, creating software-defined jigs that constrain… | ||
| Per Garment Capture and Synthesis for Real-time Virtual Try-on | Toby Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi | 09m |
A pipeline captures each garment with a 9-DOF actuated mannequin and a color-coded measurement garment to record body shape and pose, collecting about 80,000… | ||
| Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture | Ruei-Che Chang, Chih-An Tsao, Fang-Ying Liao, Seraphina Yong, Tom Yeh, Bing-Yu Chen | 07m |
A Fusion 360 plugin named Daedalus generates laser-cut layouts plus tactile aids (engraved lines and arrows, hollow entry circles and layered ground supports)… | ||
| Hierarchical Summarization for Longform Spoken Dialog | Daniel Li, Thomas Chen, Albert Tung, Lydia B. Chilton | 06m |
A system combines a two-stage ASR+summarization pipeline with semantic segmentation and merging algorithms to make 20–30 minute spoken recordings skimmable; it… | ||
| KondoCloud: Improving Information Management in Cloud Storage via Recommendations Based on File ... | Will Brackenbury, Andrew M McNutt, Kyle Chard, Aaron Elmore, Blase Ur | 09m |
KondoCloud is a web file-browser that surfaces ML recommendations to retrieve, move, or delete cloud files by comparing each file to others using logistic… | ||
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