Ken Pfeuffer
where else to find them
what they talk about
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- UIST4 editions2015–2025
on a stage with
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who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| The Evolution of User Interfaces | GOTO Copenhagen 2025 | 2025-09-29 |
Shows a decade of lab work that turns eye tracking plus hand tracking into a concrete UI: prototypes on HTC Vive and Leap Motion combine gaze-and-pinch for… | ||
| At a Glance to Your Fingertips: Enabling Direct Manipulation of Distant Objects Through SightWarp | UIST 2025 | 2025-09-28 |
SightWarp summons a scaled near-space proxy of a looked-at object whenever users align gaze and hand, supporting two modes gaze-to-hand and hand-to-gaze that… | ||
| Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets | UIST 2021 | 2021-10-10 |
A tablet prototype implements Bi-3D, a 3DOF bi-manual pen+touch technique where the pen drags in-screen and a pinch gesture moves the object in depth… | ||
| Gaze and Touch Interaction on Tablets | UIST 2016 | 2016-10-16 |
Prototype tablets with an eye tracker and thumb input implement gaze-and-touch redirection so a thumb tap is applied at the gaze point, plus a CursorShift mode… | ||
| Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction | CHI 2016 | 2016-05-07 |
A system combines direct pen input with indirect touch that redirects pinch gestures to either the pen or the gaze, using an iClicker eye tracker and two demo… | ||
| Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze | UIST 2015 | 2015-11-08 |
A method that switches a single direct device between direct and indirect control by comparing gaze and input position, implemented on a pen+touch display with… | ||
| nothing matches | ||