Donald Degraen
where else to find them
no profile links on file
what they talk about
all 6 in the filters
where they keep going back
- CHI2 editions2016–2017
on a stage with
all 29 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Auditory, Visual, or Both? Comparing Visual and Auditory Representations of Game Elements in a Ga... | CHI PLAY 2024 | 2024-10-14 |
Custom tagging platform, sound validation (N=50), main experiment N=109 and qualitative interviews N=9 compare points and badges displayed visually… | ||
| EcoMeal: Gamified Eco-Feedback of Food Consumption using a Virtual Garden | CHI PLAY 2024 | 2024-10-14 |
EcoMeal: Gamified Eco-Feedback of Food Consumption using a Virtual Garden
Donald Degraen, Elena Werny, Marc Schubhan, Maximilian Altmeyer, Antonio… | ||
| Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through ... | UIST 2021 | 2021-10-10 |
A VR design tool converts recorded vocalizations into controller vibrations and supports four inferred spatio-temporal mappings: instantaneous, continuous… | ||
| Capturing Tactile Properties of Real Surfaces for Haptic Reproduction | UIST 2021 | 2021-10-10 |
An end-to-end pipeline captures and reproduces stable microgeometry from real fabrics using a transparent elastomer, aluminum powder and a calibrated bench… | ||
| The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement | CHI 2017 | 2017-05-06 |
Mixed-methods study uses a geostatistical analysis of PokéStop density (Ingress-sourced portals) and a field survey of 375 players across five countries during… | ||
| Hidden in Plain Sight: an Exploration of a Visual Language for Near-Eye Out-of-Focus Displays in ... | CHI 2016 | 2016-05-07 |
A wearable frame with two RoboPeak displays and an acrylic mount maps the usable peripheral area with a 10×10 grid and tests static and animated glyphs with 18… | ||
| nothing matches | ||