Chun Yu
where else to find them
no profile links on file
what they talk about
all 10 in the filters
where they keep going back
all 4 in the filters
on a stage with
all 55 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| InterQuest: A Mixed-Initiative Framework for Dynamic User Interest Modeling in Conversational Search | UIST 2025 | 2025-09-28 |
An LLM-based conversational agent named InterQuest dynamically builds a non-hierarchical user model from past interactions, measures confidence via LM… | ||
| Understanding Users' Perceptions and Expectations toward a Social Balloon Robot via an Explorator... | UIST 2025 | 2025-09-28 |
A hardware prototype named BalloonBot prototype integrates ESP32 cameras, microphones, servos, tiny speakers and a helium balloon and manages to fly stably… | ||
| Just Speak It: Minimize Cognitive Load for Text Editing with a Smart Voice Assistant | UIST 2021 | 2021-10-10 |
SmartEdit is a smartphone voice agent (ASR + TTS, headset buttons) that uses a BERT sequence‑labeler to remove colloquial inserts automatically and two… | ||
| TypeBoard: Identifying Unintentional Touch on Pressure-Sensitive Touchscreen Keyboards | UIST 2021 | 2021-10-10 |
A pressure-sensitive touchscreen keyboard called TypeBoard uses embedded pressure sensors and a machine-learning classifier to suppress unintentional touches… | ||
| DualRing: Enabling Subtle and Expressive Hand Interaction with Dual IMU Rings | UbiComp 2021 | 2021-09-21 |
DualRing uses two IMU rings on thumb and index plus a high-frequency AC impedance circuit to detect thumb-to-finger contact and identify which finger is… | ||
| QwertyRing: Text Entry on Physical Surfaces Using a Ring | UbiComp 2021 | 2021-09-21 |
A ring with an IMU worn on the middle phalanx maps finger orientation to an imagined QWERTY layout on any desk-like surface, detects touchdown/touchup with an… | ||
| Recognizing Unintentional Touch on Interactive Tabletop | UbiComp / ISWC 2020 | 2020-09-12 |
Uses gaze and head orientation plus touch to classify accidental contacts on a capacitive tabletop, extracting five spatio-temporal features (distance from… | ||
| HeadCross: Exploring Head-Based Crossing Selection on Head-Mounted Displays | UbiComp / ISWC 2020 | 2020-09-12 |
HeadCross implements a head-driven cursor on VR/AR headsets and selects by crossing into a target and crossing back; recognition uses sharp-turn detection and… | ||
| Keep the Phone in Your Pocket: Enabling Smartphone Operation with an IMU Ring for Visually ... | UbiComp / ISWC 2020 | 2020-09-12 |
A ring with a 9-axis IMU mounted on the index finger and wired to an Arduino senses subtle one-handed taps and swipes; data is filtered with Madgwick and fed… | ||
| Facilitating Temporal Synchronous Target Selection through User Behavior Modeling | UbiComp / ISWC 2020 | 2020-09-12 |
Builds a Gaussian tapping model from a 12‑participant study of 300–700 ms periods (50 ms steps) and uses 2σ lag spacing to generate up to 22 optimized temporal… | ||
| Designing and Evaluating Hand-to-Hand Gestures with Dual Commodity Wrist-Worn Devices | UbiComp / ISWC 2020 | 2020-09-12 |
Dual commodity wrist devices use inertial and microphone data plus dual-device features like relative rotation and correlation and two SVMs to detect… | ||
| Virtual Paving: Rendering a Smooth Path for People with Visual Impairment through Vibrotactile ... | UbiComp / ISWC 2020 | 2020-09-12 |
A wearable system renders a continuous “virtual” tactile path using vibrotactile feedback on the shoulders and waist plus audio descriptions of road… | ||
| Accurate and Low-Latency Sensing of Touch Contact on Any Surface with Finger-Worn IMU Sensor | UIST 2019 | 2019-10-20 |
A finger-worn IMU ring detects touch moments with a claimed 99% f1 score and median latency around 10 ms by sampling at 200 Hz and classifying 50 ms windows… | ||
| Lip-Interact: Improving Mobile Device Interaction with Silent Speech Commands | UIST 2018 | 2018-10-14 |
A smartphone front camera plus an end-to-end deep learning pipeline recognizes mouth movements to trigger apps and system actions, implemented first with a… | ||
| COMPASS: Rotational Keyboard on Non-Touch Smartwatches | CHI 2017 | 2017-05-06 |
COMPASS implements a circular 26-letter keyboard controlled by a rotational bezel and a physical select button, placing multiple cursors that the system… | ||
| Float: One-Handed and Touch-Free Target Selection on Smartwatches | CHI 2017 | 2017-05-06 |
Float lets a single wrist hold and point a cursor by wrist tilt while detecting an in‑air finger tap using only built‑in sensors, combining… | ||
| Word Clarity as a Metric in Sampling Keyboard Test Sets | CHI 2017 | 2017-05-06 |
Defines a probabilistic per-word word clarity metric derived from Gaussian touch noise and key geometry, shows clarity explains up to 26.4% difference in error… | ||
| Tap, Dwell or Gesture?: Exploring Head-Based Text Entry Techniques for HMDs | CHI 2017 | 2017-05-06 |
Compares three head-rotation techniques on an HMD prototype (keyboard rendered 10 m away, 6 m wide, gamepad for tapping): DwellType 10.59 WPM, TapType 15.58… | ||
| One-Dimensional Handwriting: Inputting Letters and Words on Smart Glasses | CHI 2016 | 2016-05-07 |
One-Dimensional Handwriting: Inputting Letters and Words on Smart Glasses
Chun Yu, Ke Sun, Mingyuan Zhong, Xincheng Li, Peijun Zhao, Yuanchun Shi
CHI '16: ACM… | ||
| Investigating Effects of Post-Selection Feedback for Acquiring Ultra-Small Targets on Touchscreen | CHI 2016 | 2016-05-07 |
Three staged experiments on smartphones and a smartwatch test a ripple post-selection visualization that shows the finger’s contact point after lift for 2–4 mm… | ||
| ATK: Enabling Ten-Finger Freehand Typing in Air Based on 3D Hand Tracking Data | UIST 2015 | 2015-11-08 |
A system called ATK uses 3D hand tracking and a two-stage pipeline — deterministic tap detection (200 ms window, peak-velocity threshold alpha=0.45) followed… | ||
| nothing matches | ||