~/talk

Recognizing Unintentional Touch on Interactive Tabletop

Talkat UbiComp / ISWC 2020 · 2020-09-12..09-17· [accessibility]
name:Xuhai Xu
links:none on file
name:Chun Yu
links:none on file
links:none on file
links:none on file
slides:none on file

Uses gaze and head orientation plus touch to classify accidental contacts on a capacitive tabletop, extracting five spatio-temporal features (distance from gaze, side distance, touch clustering, finger count, temporal history). Trains a Gradient boosting model and ships a real-time filter; it achieves F1 = 91.3%, about 4.3% better than prior work. A 12-participant usability test shows the filter runs live and measurably reduces unintentional activations, letting users rest arms and lean naturally.

AI-written summary · about

  1. 0:00Introduction
  2. 0:12Background
  3. 1:30Intuition
  4. 1:45Research Questions
  5. 3:04Findings
  6. 4:11Viability
  7. 4:53Summary
  8. 5:38Outro
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