~/conference

UIST 2019

date:2019-10-20..2019-10-23
location:New Orleans, United States
series:UIST · 8 editions
titleauthorlength
Context-Aware Online Adaptation of Mixed Reality InterfacesDavid Lindlbauer, Anna Maria Feit, Otmar Hilliges17m
An optimization system automatically chooses which MR apps appear, whether they are world-anchored or view-anchored, and their level of detail using integer…
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Portal-ble: Intuitive Free-hand Manipulation in Unbounded Smartphone-based Augmented RealityJing Qian, Jiaju Ma, Xiangyu Li, Benjamin Attal, Haoming Lai, James Tompkin, John Hughes, Jeff Huang16m
A portable smartphone system called Portal-ble prototype uses a Leap Motion + Intel stick feeding hand poses into Unity/ARCore, implements gesture recognition…
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InfoLED: Augmenting LED Indicator Lights for Device Positioning and CommunicationJackie Yang, James A. Landay19m
System encodes 16-bit payloads with Manchester coding plus a 10-bit preamble and two-bit hash, sends symbols at 120/s yielding 44.4 bits/s, and transmits via…
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MeCap: Whole-Body Digitization for Low-Cost VR/AR HeadsetsKaran Ahuja, Chris Harrison, Mayank Goel, Robert Xiao15m
MeCap turns a smartphone's rear camera plus two hemispherical mirrors into a wearable whole-body capture rig that estimates 3D skeleton, hand skeleton, mouth…
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LightAnchors: Appropriating Point Lights for Spatially-Anchored Augmented Reality InterfacesKaran Ahuja, Sujeath Pareddy, Robert Xiao, Mayank Goel, Chris Harrison17m
System uses existing point lights (LEDs, bulbs) to both anchor AR overlays and send data by high-speed blinking; a software-only iOS app and Arduino starter…
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Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality ...Balasaravanan Thoravi Kumaravel, Fraser Anderson, George Fitzmaurice, Bjoern Hartmann, Tovi Grossman18m
Loki is a working system for bi-directional mixed-reality telepresence that combines Kinect point clouds, 2D video, RoomAlive mapping, VR/AR passthrough and…
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Self-healing UI: Mechanically and Electrically Self-healing Materials for Sensing and Actuation ...Koya Narumi, Fang Qin, Siyuan Liu, Huai-Yu Cheng, Jianzhe Gu, Yoshihiro Kawahara, Mohammad Islam, Lining Yao18m
A composite material MWCNTs-PBS combines self-healing polyborosiloxane (PBS) with multi-walled carbon nanotubes to add conductivity, reduce creep, and tune…
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Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration MethodYe Tao, Youngwook Do, Humphrey Yang, Yi-Chin Lee, Guanyun Wang, Catherine Mondoa, Jianxun Cui, Wen Wang, Lining Yao19m
A single-material flour dough stamped with surface grooves morphs predictably: deeper grooves produce larger bends with a roughly linear relationship…
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Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive DevicesMarc Teyssier, Gilles Bailly, Catherine Pelachaud, Eric Lecolinet, Andrew Conn, Anne Roudaut18m
Paper proposes devices covered with artificial skin that senses expressive gestures and actually builds reproducible prototypes. Three user studies (N=16 each)…
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M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic FieldRoger Boldu, Sambhav Jain, Juan Pablo Forero Cortes, Haimo Zhang, Suranga Nanayakkara13m
Augments body hair with off-the-shelf ferromagnetic cosmetics (iron oxide or neodymium powders mixed into a wax/carrier and applied with an eyelash brush) and…
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Soft Inkjet Circuits: Rapid Multi-Material Fabrication of Soft Circuits using a Commodity Inkjet ...Arshad Khan, Joan Sol Roo, Tobias Kraus, Jürgen Steimle18m
A process prints stretchable, ultra‑thin circuits on common materials using a commodity inkjet printer, swapping color cartridges for silver, PEDOT:PSS and PVP…
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KnitPicking Textures: Programming and Modifying Complex Knitted Textures for Machine and Hand ...Megan Hofmann, Lea Albaugh, Ticha Sethapakdi, Jessica K. Hodgins, Scott E. Hudson, James McCann, Jennifer Mankoff17m
KnitPick presents a compiler and pipeline that converts two Knitspeak dialects into KnitGraphs and emits both machine and hand-knitting instructions, validated…
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Tessutivo: Contextual Interactions on Interactive Fabrics with Inductive SensingJun Gong, Yu Wu, Lei Yan, Teddy Seyed, Xing-Dong Yang17m
Tessutivo implements contact-based inductive sensing on textiles using a grid of 6x6 spiral coils stitched with LIBERATOR 40 silver-plated thread into a…
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Knitting Skeletons: A Computer-Aided Design Tool for Shaping and Patterning of Knitted GarmentsAlexandre Kaspar, Liane Makatura, Wojciech Matusik18m
A CAD system that composes parametric knitted primitives (sheets, tubes, joints, branching) and a small GSL of stitch operations (knit, purl, tuck, miss, move…
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SensorSnaps: Integrating Wireless Sensor Nodes into Fabric Snap Fasteners for Textile InterfacesArtem Dementyev, Tomás Vega Gálvez, Alex Olwal19m
SensorSnaps hides a complete wireless sensor node inside a snap cap: a nRF52 microcontroller, a 9‑axis IMU and a 12 mm PCB powered by a tiny battery (device…
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3D Printed Fabric: Techniques for Design and 3D Weaving Programmable TextilesHaruki Takahashi, Jeeeun Kim17m
A method uses a standard FDM consumer printer to weave rigid filament into upright textiles by printing a base, thin cylindrical pillars, and hairlike weft…
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CircuitStyle: A System for Peripherally Reinforcing Best Practices in Hardware ComputingJosh Urban Davis, Jun Gong, Yunxin Sun, Parmit K. Chilana, Xing-Dong Yang19m
A web system implements a repository of circuit style behaviors plus a tutorial authoring tool, an instructor glanceable dashboard with per-style pie charts…
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Proxino: Enabling Prototyping of Virtual Circuits with Physical ProxiesTe-Yen Wu, Jun Gong, Teddy Seyed, Xing-Dong Yang18m
Proxino lets virtual breadboard circuits connect to real-world components via a custom Arduino shield plus an eight-pin data-acquisition board that measures…
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Mercury: Empowering Programmers' Mobile Work Practices with MicroproductivityAlex C. Williams, Harmanpreet Kaur, Shamsi T. Iqbal, Ryen White, Jaime Teevan, Adam Fourney19m
Mercury is a mobile tool that scans a VS Code workspace, extracts functions and generates per-function microtasks so programmers can make measurable progress…
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Unakite: Scaffolding Developers' Decision-Making Using the WebMichael Xieyang Liu, Jane Hsieh, Nathan Hahn, Angelina Zhou, Emily Deng, Shaun Burley, Cynthia Taylor, Aniket Kittur, Brad A. Myers18m
A Chrome extension named Unakite captures selected web content as preserved HTML, organizes it into an option–criterion evidence comparison table via a…
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X-Droid: A Quick and Easy Android Prototyping Framework with a Single-App IllusionDonghwi Kim, Sooyoung Park, Jihoon Ko, Steven Ko, Sung-Ju Lee17m
X-Droid turns existing Android apps into reusable components by recording UI interactions on an APK-running emulator, emitting Java code that calls into other…
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BubBowl: Display Vessel Using Electrolysis Bubbles in Drinkable BeveragesAyaka Ishii, Itiro Siio19m
BubBowl is a cup-type device that generates a 10×10 pixel dot matrix on a beverage surface by electrolysis, using a PCB active-matrix with FETs for each…
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LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic TweezersRafael Morales, Asier Marzo, Sriram Subramanian, Diego Martinez19m
LeviProps uses acoustically transparent fabric with glued beads as levitated anchors to produce controllable mid-air shapes, claiming up to 9 cm fabric…
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Interactive 360-Degree Glasses-Free Tabletop 3D DisplayMotohiro Makiguchi, Daisuke Sakamoto, Hideaki Takada, Kengo Honda, Tetsuo Ono16m
An interactive glasses-free tabletop 3D system reproduces 360° autostereoscopic and horizontal plus vertical motion parallax for multiple users by using linear…
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milliMorph -- Fluid-Driven Thin Film Shape-Change Materials for Interaction DesignQiuyu Lu, Jifei Ou, João Wilbert, André Haben, Haipeng Mi, Hiroshi Ishii14m
milliMorph fabricates arrays of millimeter-scale fluidic chambers on 20 μm PET film using a non-contact hot air sealing method that yields sub-millimeter seams…
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TilePoP: Tile-type Pop-up Prop for Virtual RealityShan-Yuan Teng, Cheng-Lung Lin, Chi-huan Chiang, Tzu-Sheng Kuo, Liwei Chan, Da-Yuan Huang, Bing-Yu Chen19m
TilePoP builds a floor-mounted pneumatic shape display: a 3x3 array of 27 airbags with stacked cube airbags that inflate into blocky props and can support…
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HairBrush for Immersive Data-Driven Hair ModelingJun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li17m
An immersive VR authoring tool that turns a few drawn 3D guide strips into full, production-quality hair in minutes using a real-time VR brush, a deep network…
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Designing AR Visualizations to Facilitate Stair Navigation for People with Low VisionYuhang Zhao, Elizabeth Kupferstein, Brenda Castro, Steven Feiner, Shiri Azenkot21m
A projection-based system called StairLight uses a depth sensor and projector (Wizard-of-Oz stationary setup in the study) to highlight stair edges with…
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Videostrates: Collaborative, Distributed and Programmable Video ManipulationClemens Nylandsted Klokmose, Christian Remy, Janus Bager Kristensen, Rolf Bagge, Michel Beaudouin-Lafon, Wendy E. Mackay18m
Videostrates is a web-based video substrate and toolkit that turns a web page into a live, editable video composition using HTML, CSS, WebGL shaders and custom…
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View-Dependent Video Textures for 360° VideoSean Liu, Maneesh Agrawala, Stephen DiVerdi, Aaron Hertzmann20m
A system implements gated clips that hold playback at a gate time until a filmmaker-defined gaze condition (looking at an ROI) is met, using view-dependent…
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Sketch-n-Sketch: Output-Directed Programming for SVGBrian Hempel, Justin Lubin, Ravi Chugh19m
Sketch-n-Sketch extends output-directed programming for SVG by forbidding text edits and letting direct manipulation produce and edit real program constructs…
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Supporting Elder Connectedness through Cognitively Sustainable Design Interactions with the ...Rebecca Kleinberger, Alexandra Rieger, Janelle Sands, Janet Baker23m
A low-threshold platform claims to increase elder connectedness by embedding an Android phone with IMU inside a familiar wooden form so opening the lid starts…
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Sketchforme: Composing Sketched Scenes from Text Descriptions for Interactive ApplicationsForrest Huang, John F. Canny19m
Sketchforme composes sketched scenes from text using a two-stage pipeline: a transformer-based layout model trained on Visual Genome (≈102k relation instances)…
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Optimizing Portrait Lighting at Capture-Time Using a 360 Camera as a Light ProbeOhad Fried, Maneesh Agrawala17m
A capture-time tool uses a 360 camera as a light probe and HDR environment maps plus a generic 3D head to compute how to orient a subject to match studio…
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GesturePod: Enabling On-device Gesture-based Interaction for White Cane UsersShishir G Patil, Don Dennis, Chirag Pabbaraju, Nadeem Shaheer, Harsha Vardhan Simhadri, Vivek Seshadri, Manik Varma, Prateek Jain16m
GesturePod is a clip-on module for any white cane that uses a Bosch IMU, a Cortex M0 microcontroller, BLE and a Li-Po battery to run a ProtoNN classifier…
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StateLens: A Reverse Engineering Solution for Making Existing Dynamic Touchscreens AccessibleAnhong Guo, Junhan Kong, Michael L. Rivera, Frank Xu, Jeffrey P. Bigham16m
StateLens reverse engineers on-device UI structure by mining POV and web videos and building state diagrams with a hybrid crowd-computer vision pipeline…
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MagicalHands: Mid-Air Hand Gestures for Animating in VRRahul Arora, Rubaiat Habib Kazi, Danny Kaufman, Wilmot Li, Karan Singh16m
Gesture elicitation with professional animators covers six scenarios (tornado, bouncing ball, rigid bodies, particles, cloth, fluids) and produces concrete…
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Learning Cooperative Personalized Policies from Gaze DataChristoph Gebhardt, Brian Hecox, Bas van Opheusden, Daniel Wigdor, James Hillis, Otmar Hilliges, Hrvoje Benko17m
Proposes a model-free reinforcement learning agent trained on replayed gaze trajectories (14 participants, 1,300 trials) that decides per-object whether to…
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Bespoke: Interactively Synthesizing Custom GUIs from Command-Line Applications By DemonstrationPriyan Vaithilingam, Philip J. Guo15m
Bespoke converts command lines into editable GUIs by parsing commands, inferring type and range from examples, recognizing pipes and repeated patterns, and…
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FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted DisplaysWen-Jie Tseng, Li-Yang Wang, Liwei Chan17m
A hardware prototype mounts physical controls on the HMD backside and uses a stepper-driven lift, OptiTrack and VR gloves to align tangible knobs with virtual…
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Robiot: A Design Tool for Actuating Everyday Objects with Automatically Generated 3D Printable ...Jiahao Li, Jeeeun Kim, Xiang 'Anthony' Chen18m
Robiot takes a short demonstration video and automatically extracts motion parameters to generate 3D printable actuation parts that mount on legacy objects. It…
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Bodystorming Human-Robot InteractionsDavid Porfirio, Evan Fisher, Allison Sauppé, Aws Albarghouthi, Bilge Mutlu18m
Synthé records demonstrations using microphones for speech and armbands for gestures and automatically turns multiple traces into an executable interaction…
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Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second DroneRyotaro Temma, Kazuki Takashima, Kazuyuki Fujita, Koh Sueda, Yoshifumi Kitamura16m
Proposes using a spatially coupled second drone to give an interactive third‑person view that increases situational awareness; implements a working prototype…
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ElastImpact: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted DisplaysHsin-Ruey Tsai, Bing-Yu Chen16m
A wearable HMD rig delivers 2.5D instant impact by combining two side-mounted normal impactors and one rotatable tangential impactor; each uses an elastic band…
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GhostAR: A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with ...Yuanzhi Cao, Tianyi Wang, Xun Qian, Pawan Rao, Manav Wadhawan, Ke Huo, Karthik Ramani15m
A workflow for authoring human‑robot collaboration where physical human demonstrations become editable AR avatars that act as an AR ghost time-space reference…
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SpringFit: Joints and Mounts that Fabricate on Any Laser CutterThijs Jan Roumen, Jotaro Shigeyama, Julius Rudolph, Felix Grzelka, Patrick Baudisch17m
Replaces fragile press‑fits with cantilever springs cut into SVG plans so joints and mounts tolerate kerf and material stiffness variation; software runs…
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Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force ...Yuan-Syun Ye, Hsin-Yu Chen, Liwei Chan21m
Pull-Ups is a ceiling suspension kit that replaces TRX straps with pneumatic artificial muscles and load sensors to pull users up to 15 cm actuation, driven by…
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SWISH: A Shifting-Weight Interface of Simulated Hydrodynamics for Haptic Perception of Virtual ...Shahabedin Sagheb, Frank Liu, Alireza Bahremand, Assegid Kidane, Robert LiKamWa18m
An ungrounded device actively shifts a 500 g internal mass via a motorized 3-DOF gantry (four motors, PID control, Bluetooth microcontroller, slip ring) to…
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Photo-Chromeleon: Re-Programmable Multi-Color Textures Using Photochromic DyesYuhua Jin, Isabel Qamar, Michael Wessely, Aradhana Adhikari, Katarina Bulovic, Parinya Punpongsanon, Stefanie Mueller20m
A sprayable coating mixes CMY photochromic dyes into automotive lacquer (cyan:magenta:yellow at 1:1:6 ratio) to create re-programmable multi-color textures…
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A 3D Printer Head as a Robotic ManipulatorShohei Katakura, Yuto Kuroki, Keita Watanabe18m
A low-cost FDM printer becomes a 3-axis manipulator by printing and using custom printed end-effectors that lock to the extruder, pick and drop, fold flat…
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Mallard: Turn the Web into a Contextualized Prototyping Environment for Machine LearningXiong Zhang, Philip J. Guo17m
Mallard is a Chrome extension that adds a prototyping IDE to the developer tools panel, letting users drag/drop or right‑click to acquire images, text, tables…
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CapstanCrunch: A Haptic VR Controller with User-supplied Force FeedbackMike Sinclair, Eyal Ofek, Mar Gonzalez-Franco, Christian Holz22m
A palm-grounded handheld controller uses a capstan-plus-cord brake driven by a small motor and twisted-string actuator to magnify motor force (≈×40) and render…
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Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain SightSebastian Marwecki, Andrew D. Wilson, Eyal Ofek, Mar Gonzalez-Franco, Christian Holz17m
Mise-Unseen uses eye tracking plus models of attention, intention and spatial memory to covertly swap or alter objects in the user’s field of view. Built…
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Is this Real?: Generating Synthetic Data that Looks RealMiro Mannino, Azza Abouzied19m
Synner is a web tool that lets users visually and declaratively specify each column’s distribution, domain, and interfield relationship (sketch a trend, add…
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Ondulé: Designing and Controlling 3D Printable SpringsLiang He, Huaishu Peng, Michelle Lin, Ravikanth Konjeti, François Guimbretière, Jon E. Froehlich19m
An interactive Rhino plugin called Ondulé converts parts into parameterized helical springs using medial-axis sampling and spiral generation, exposes sliders…
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PUMICE: A Multi-Modal Agent that Learns Concepts and Conditionals from Natural Language and ...Toby Li, Marissa Radensky, Justin Jia, Kirielle Singarajah, Tom Mitchell, Brad A. Myers20m
PUMICE is a multi-modal agent that learns new concepts and conditionals by combining natural language with programming-by-demonstration, using PUMICE built on…
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PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain VibrationsSeongkook Heo, Jaeyeon Lee, Daniel Wigdor19m
PseudoBend produces illusions of stretching, bending, and twisting by mapping force/torque changes to discrete vibration events using a single 6-DOF force…
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StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of ...Tom Valkeneers, Danny Leen, Daniel Ashbrook, Raf Ramakers18m
StackMold is a DIY pipeline that generates multi-stage molds from an annotated 3D model, outputs laser-cut layers plus optional high-fidelity 3D-printed…
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Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted DisplaysChi Wang, Da-Yuan Huang, Shuo-wen Hsu, Chu-En Hou, Yeu-Luen Chiu, Ruei-Che Chang, Jo-Yu Lo, Bing-Yu Chen18m
Masque integrates six shear tactors into an HTC Vive Pro face interface, each tactor using a 30 mm pad with 3 mm silicone and ~2.5 N contact force, to produce…
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Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D ...Seungwoo Je, Myung Jin Kim, Woojin Lee, Byungjoo Lee, Xing-Dong Yang, Pedro Lopes, Andrea Bianchi16m
Handheld controller uses two miniature jet propellers to apply torque and create a moving-weight illusion on a 40×40 cm virtual plane, generating up to 14 N in…
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ShapeBots: Shape-changing Swarm RobotsRyo Suzuki, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D. Gross, Daniel Leithinger18m
A prototype swarm of 12 wheeled robots combines tiny tape‑measure style linear actuators that extend from 2 cm to 20 cm (0.1 mm polyester tape, two DC motors…
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Turn-by-Wire: Computationally Mediated Physical FabricationRundong Tian, Vedant Saran, Mareike Kritzler, Florian Michahelles, Eric Paulos18m
Turn-by-Wire is a lathe retrofitted with motorized hand wheels that modulate both position and force through electronic braking and an impedance controller…
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Tea: A High-level Language and Runtime System for Automating Statistical AnalysisEunice Jun, Maureen Daum, Jared Roesch, Sarah E. Chasins, Emery D. Berger, Rene Just, Katharina Reinecke20m
Tea is a high-level declarative language plus runtime that compiles specifications into constraint satisfaction to pick and run valid statistical tests…
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Tip-Tap: Battery-free Discrete 2D Fingertip InputKeiko Katsuragawa, Ju Wang, Ziyang Shan, Ningshan Ouyang, Omid Abari, Daniel Vogel15m
Tip-Tap implements fingertip input with battery-free RFID circuitry that senses intersections between a three-by-three thumb and index contact grid to detect…
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Ohmic-Sticker: Force-to-Motion Type Input Device that Extends Capacitive Touch SurfaceKaori Ikematsu, Masaaki Fukumoto, Itiro Siio17m
A paste-on, battery-less sensor less than 2 mm thick converts fingertip force into a measurable shunt current on existing capacitive touchpads using…
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Modeling the Uncertainty in 2D Moving Target SelectionJin Huang, Feng Tian, Nianlong Li, Xiangmin Fan18m
A 2D Ternary‑Gaussian model predicts the mean and variance of endpoint distributions for circular moving targets from initial distance, target diameter and…
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Accurate and Low-Latency Sensing of Touch Contact on Any Surface with Finger-Worn IMU SensorYizheng Gu, Chun Yu, Zhipeng Li, Weiqi Li, Shuchang Xu, Xiaoying Wei, Yuanchun Shi17m
A finger-worn IMU ring detects touch moments with a claimed 99% f1 score and median latency around 10 ms by sampling at 200 Hz and classifying 50 ms windows…
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The Memory Palace: Exploring Visual-Spatial Paths for Strong, Memorable, Infrequent AuthenticationSauvik Das, David Lu, Taehoon Lee, Joanne Lo, Jason Hong17m
Memory Palace encodes secrets as first‑person paths through a procedurally generated 3D labyrinth implemented on Android with OpenGL, using a 21×21 grid split…
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Redirected Jumping: Perceptual Detection Rates for Curvature GainsSungchul Jung, Christoph Borst, Simon Hoermann, Robert W. Lindeman18m
Study evaluates redirected jumping versus redirected walking with over 15 participants using two controllers and three trackers (both feet and waist), 16…
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CAVRN: An Exploration and Evaluation of a Collective Audience Virtual Reality Nexus ExperienceSebastian Herscher, Connor Defanti, Nicholas Vitovitch, Corinne Brenner, Haijun Xia, Kris Layng, Ken Perlin17m
Presents a tested system and a concrete deployment: CAVRN is a lightweight network architecture that compresses and filters pose data to reconstruct a live…
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DreamWalker: Substituting Real-World Walking Experiences with a Virtual RealityJackie Yang, Christian Holz, Eyal Ofek, Andrew D. Wilson18m
System that fuses dual-band GPS, inside-out tracking, and dual RGBD cameras plus GPU processing to position users to centimeter-scale, detect…
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Drift-Correction Techniques for Scale-Adaptive VR NavigationRoberto A Montano-Murillo, Patricia Cornelio-Martinez, Sriram Subramanian, Diego Martinez Plasencia18m
Characterizes how scale-adaptive translational gains create a growing real/virtual mismatch and measures it with a 12-participant study using a scale factor of…
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Tactlets: Adding Tactile Feedback to 3D Objects Using Custom Printed ControlsDaniel Groeger, Martin Feick, Anusha Withana, Jürgen Steimle18m
A digital fabrication workflow prints custom tactile controls (Tactlets) with embedded electrodes and touch sensing, using 10 parametric Tactlet templates and…
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SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive ModulesTakatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, Hiroshi Ishii19m
A portable toolkit of small black boxes houses 3D load cell modules wired to a Teensy microcontroller and C++ library, letting arrays beneath surfaces estimate…
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Mantis: A Scalable, Lightweight and Accessible Architecture to Build Multiform Force Feedback ...Gareth Barnaby, Anne Roudaut20m
Mantis is a low‑cost force‑feedback architecture that uses brushless DC motors, custom controllers and an admittance control loop to render haptics at 1 kHz…
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HapSense: A Soft Haptic I/O Device with Uninterrupted Dual Functionalities of Force Sensing and ...Sang Ho Yoon, Siyuan Ma, Woo Suk Lee, Shantanu Thakurdesai, Di Sun, Flávio Ribeiro, James Holbery18m
A compact device uses PBDF ferroelectric electroactive polymer in a multilayer stack to combine single-volume soft haptic I/O with concurrent vibrotactile…
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Sozu: Self-Powered Radio Tags for Building-Scale Activity SensingYang Zhang, Yasha Iravantchi, Haojian Jin, Swarun Kumar, Chris Harrison20m
Sozu converts energy harvested from activities into RF broadcasts so objects become self-powered radio tags that cost < $1 per tag and avoid batteries, operate…
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SpaceInk: Making Space for In-Context AnnotationsHugo Romat, Emmanuel Pietriga, Nathalie Henry Riche, Ken Hinckley, Caroline Appert18m
SpaceInk defines a design space of pen+touch techniques that dynamically reflow documents to make room for in‑context annotations, enumerating 25 techniques…
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Virtual Muscle Force: Communicating Kinesthetic Forces Through Pseudo-Haptic Feedback and Muscle ...Michael Rietzler, Gabriel Haas, Thomas Dreja, Florian Geiselhart, Enrico Rukzio17m
System maps EMG from a MYO armband on biceps/triceps and scales it (calibrated 0–1 × ~110 N) to add a muscle-generated force to a pseudo‑haptic offset while…
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Type, Then Correct: Intelligent Text Correction Techniques for Mobile Text Entry Using Neural ...Mingrui Zhang, He Wen, Jacob O. Wobbrock19m
Three mobile correction interactions are built and measured: Drag-n-Drop, Drag-n-Throw, and Magic Key. A recurrent neural network runs on a server (trained on…
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LabelAR: A Spatial Guidance Interface for Fast Computer Vision Image CollectionMichael Laielli, James Smith, Giscard Biamby, Trevor Darrell, Bjoern Hartmann17m
LabelAR uses an AR phone app to place persistent 3D bounding volumes, auto-project 2D boxes as images are captured, and guide users to 24 viewpoints so images…
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TipText: Eyes-Free Text Entry on a Fingertip KeyboardZheer Xu, Pui Chung Wong, Jun Gong, Te-Yen Wu, Aditya Shekhar Nittala, Xiaojun Bi, Jürgen Steimle, Hongbo Fu, Kening Zhu, Xing-Dong Yang20m
An invisible QWERTY-derived keyboard sits on the first segment of the index finger and accepts thumb‑tip taps; layout search simulates a probabilistic decoder…
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Gaze-Assisted Typing for Smart GlassesSunggeun Ahn, Geehyuk Lee17m
Implements a hybrid text entry called GAT9 that combines Google Glass temple touch gestures with eye selection on a head‑worn eye‑trackable display; prototypes…
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