Keita Watanabe
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Ataru Niheionce
- Eri Takayamaonce
- Reo Hiranoonce
all 9 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Ah-Aloud Method to Comprehend Time-Series Emotion Observation During Gameplay: An Initial Investi... | CHI PLAY 2024 | 2024-10-14 |
Proposes the ah-aloud method where 24 Japanese players vocalize “ah” while playing Sliding Penguin and two raters score pleasure and arousal every second on a… | ||
| Intuitive Brain-Computer Interface Control Using Onomatopoeia for an Enhanced Gaming Experience | CHI PLAY 2024 | 2024-10-14 |
A video game using noninvasive EEG lets players trigger flame or thunder spells by combining visual imagery of the magic with onomatopoeic speech imagery… | ||
| A 3D Printer Head as a Robotic Manipulator | UIST 2019 | 2019-10-20 |
A low-cost FDM printer becomes a 3-axis manipulator by printing and using custom printed end-effectors that lock to the extruder, pick and drop, fold flat… | ||
| nothing matches | ||