~/talks

Mike Sinclair

what they talk about

all 5 in the filters

where they keep going back

  • UIST4 editions2016–2021

on a stage with

all 17 in the filters

who talks about the same things

nobody close enough yet

titleconferencedate
X-Rings: A Hand-mounted 360 Degree Shape Display for Grasping in Virtual RealityUIST 20212021-10-10
A hand-mounted stack of motor-driven expandable rings physically renders radially symmetric, graspable surfaces using 5.7–7.7 cm rings with up to 15 N per…
Talk on
HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile RobotsUIST 20212021-10-10
HapticBots builds a swarm of tabletop shape-changing robots that move and extend metal-tape reels to render on-demand touch points and continuous surfaces in…
Talk on
Haptic PIVOT: On-Demand Handhelds in VRUIST 20202020-10-20
A wrist‑worn prototype called PIVOT mounts on a forearm cuff and uses a single actuated hinge to pivot a generic handle into the palm on demand, combining…
Talk on
CapstanCrunch: A Haptic VR Controller with User-supplied Force FeedbackUIST 20192019-10-20
A palm-grounded handheld controller uses a capstan-plus-cord brake driven by a small motor and twisted-string actuator to magnify motor force (≈×40) and render…
Talk on
Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory ...CHI 20182018-04-21
A prototype called Canetroller maps white-cane skills into VR using a wearable programmable brake, a voice-coil vibrotactor and spatial 3D audio to simulate…
Talk on
CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in ...CHI 20182018-04-21
A handheld controller called CLAW combines a servo motor plus force sensor and a voice coil at the fingertip to render three modes: grasping, touching, and…
Talk on
Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality ...CHI 20182018-04-21
A handheld VR controller uses an actuated wheel that raises to give contact and spins to render shear, textures, and 3D shapes; hardware is a servo + DC motor…
Talk on
NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual ...UIST 20162016-10-16
Handheld controllers physically render fingertip shape and force using two designs: NormalTouch is a tiltable, extrudable platform driven by three micro-servos…
Talk on
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