Diego Martinez Plasencia
where else to find them
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what they talk about
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where they keep going back
- UIST4 editions2017–2025
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who talks about the same things
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| title | conference | date |
|---|---|---|
| Illusory-UMH: A Systematic Comparison of Tactile Illusions and Modulation Techniques in Ultrasoni... | UIST 2025 | 2025-09-28 |
Compares Ultrasonic Mid‑Air Haptics (UMH) using focused acoustic focal points with three rendering methods—cutaneous rabbit effect, funneling effect and… | ||
| Keynote | VRST 2021 | 2021-12-08 |
Lab builds walk‑up multi‑sensory mid‑air interfaces using fog screens, soap bubbles and ultrasonic speaker arrays that compute acoustic phase‑only holograms to… | ||
| Drift-Correction Techniques for Scale-Adaptive VR Navigation | UIST 2019 | 2019-10-20 |
Characterizes how scale-adaptive translational gains create a growing real/virtual mismatch and measures it with a 12-participant study using a scale factor of… | ||
| SoundBender: Dynamic Acoustic Control Behind Obstacles | UIST 2018 | 2018-10-14 |
A hybrid system combines phased arrays of transducers with 3D‑printed acoustic metamaterials to steer ultrasound around obstacles and produce levitation and… | ||
| NaviFields: Relevance Fields for Adaptive VR Navigation | UIST 2017 | 2017-10-22 |
System computes a continuous relevance field that compresses non‑relevant space and keeps a 1:1 mapping inside marked targets, with smooth transition zones and… | ||
| Erg-O: Ergonomic Optimization of Immersive Virtual Environments | UIST 2017 | 2017-10-22 |
Erg-O uses optimization-based retargeting and full-body/hand tracking to keep virtual objects visually fixed while mapping their physical reach points to more… | ||
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