~/talks

Daniel Wigdor

what they talk about

all 12 in the filters

where they keep going back

  • UIST4 editions2015–2021
  • CHI3 editions2016–2018

on a stage with

all 33 in the filters

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titleconferencedate
False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input ...UIST 20212021-10-10
Two user studies use a controlled tile search task with injected false positives and false negatives and manipulated tile reopening times to measure…
Talk on
Learning Cooperative Personalized Policies from Gaze DataUIST 20192019-10-20
Proposes a model-free reinforcement learning agent trained on replayed gaze trajectories (14 participants, 1,300 trials) that decides per-object whether to…
Talk on
PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain VibrationsUIST 20192019-10-20
PseudoBend produces illusions of stretching, bending, and twisting by mapping force/torque changes to discrete vibration events using a single 6-DOF force…
Talk on
Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying ContextsUIST 20182018-10-14
Automatics is a tablet-based system that generates per-maker fabrication steps from an AND/OR task-space with groups and subdivisions, divides work across…
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Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual RealityUIST 20182018-10-14
Spacetime is a VR scene-editor prototype that implements three concrete primitives: Container preserves spatial and temporal context for grouped selection and…
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DataInk: Direct and Creative Data-Oriented DrawingCHI 20182018-04-21
DataInk is a pen-and-touch authoring tool that turns hand-drawn graphics into data-driven glyphs by letting users bind visual attributes to fields, iterate…
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You Watch, You Give, and You Engage: A Study of Live Streaming Practices in ChinaCHI 20182018-04-21
Mixed-method study of Chinese live streaming reports an online survey of 527 survey respondents and 14 interviews, finding users watch 7.2 hours/week and about…
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GhostID: Enabling Non-Persistent User Differentiation in Frequency-Division Capacitive ...CHI 20172017-05-06
GhostID extracts capacitive ghosting artifacts from a frequency-division multi-touch controller to tell whether simultaneous touches come from the same hand…
Talk
Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate SelectionsCHI 20172017-05-06
A prototype vector editor implements selection-as-object as "Collection Objects": every selection becomes a manipulable card that stores shape and attribute…
Talk on
Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in ...CHI 20162016-05-07
Annexing Reality scans the room with an AR headset and depth sensor, extracts 3D primitives, and uses developer-specified haptic models (primitives…
Talk on
Hammer Time! A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of ...CHI 20162016-05-07
A low-cost automated device called the Latency Hammer electrically simulates a human capacitive touch using a brass contact, heat-sink ground, a mechanical…
Talk on
Object-Oriented DrawingCHI 20162016-05-07
Replaces WIMP form widgets with Attribute Objects — attributes become movable, clonable, linkable UI objects that users drag onto shapes; implemented as a…
Talk on
Printem: Instant Printed Circuit Boards with Standard Office Printers & InksUIST 20152015-11-08
Printem film produces single‑sided copper PCBs using an unmodified office inkjet or laser printer, standard inks, a 30‑second UV/sunlight exposure, and a peel…
Talk on
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable PapercraftUIST 20152015-11-08
MoveableMaker is a design tool that turns custom art into working papercraft by applying a three-layer model (visual, mechanics, base), constraint checking…
Talk on
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