~/talks

Tovi Grossman

what they talk about

all 17 in the filters

where they keep going back

  • UIST8 editions2015–2025
  • CHI3 editions2016–2018

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titleconferencedate
Squiggle: Multimodal Lasso Selection in the Real WorldUIST 20252025-09-28
Squiggle lets users sweep an invisible lasso with a pinch ring and smart glasses gaze to produce image masks (Project Ares hardware; VR data collected on Meta…
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StoryEnsemble: Enabling Dynamic Exploration & Iteration in the Design Process with AI and Forward...UIST 20252025-09-28
Tool called StoryEnsemble builds a node-link interface that wires AI generators to personas, problem statements, solutions and storyboards and implements…
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Viago: Exploring Visual-Audio Modality Transitions for Social Media Consumption on the GoUIST 20252025-09-28
Viago is a background Android accessibility service that automates transitions between visual and audio modes for mobile task management while walking, built…
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Adaptique: Multi-objective and Context-aware Online Adaptation of Selection Techniques in Virtual...UIST 20252025-09-28
Adaptique is an online adapter that switches between raycasting, sticky ray, and ray-cursor by scoring each technique on four concrete objectives: Fitts' Law…
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False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input ...UIST 20212021-10-10
Two user studies use a controlled tile search task with injected false positives and false negatives and manipulated tile reopening times to measure…
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Route Tapestries: Navigating 360 Virtual Tour Videos Using Slit-Scan VisualizationsUIST 20212021-10-10
Route Tapestries construct continuous strip previews for 360° virtual tour videos by joining boundary pixel slices using slit-scan imaging after estimating…
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Screen2Words: Automatic Mobile UI Summarization with Multimodal LearningUIST 20212021-10-10
Automatic system generates concise UI phrases from mobile screenshots using a multimodal pipeline: 112k summaries across ~22k screens collected from RICO with…
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Umitation: Retargeting UI Behavior Examples for Website DesignUIST 20212021-10-10
Umitation is a browser prototype that records DOM events and attribute changes to let designers extract, edit, adapt UI behaviors from live sites; it presents…
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Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network TrainingUIST 20202020-10-20
Skyline is an interactive in-editor profiler implemented as an Atom plugin for PyTorch that builds empirical models predicting throughput and GPU memory versus…
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Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality ...UIST 20192019-10-20
Loki is a working system for bi-directional mixed-reality telepresence that combines Kinect point clouds, 2D video, RoomAlive mapping, VR/AR passthrough and…
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Maestro: Designing a System for Real-Time Orchestration of 3D Modeling WorkshopsUIST 20182018-10-14
Maestro is a real-time orchestration dashboard that listens to Tinkercad command logs and visualizes three timelines (object edits, 3D navigation, undo/erase)…
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A Mixed-Initiative Interface for Animating Static PicturesUIST 20182018-10-14
An interactive plugin converts a raster image into looping kinetic textures using a few user scribbles, automatically extracting repeated elements, inpainting…
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Blocks-to-CAD: A Cross-Application Bridge from Minecraft to 3D ModelingUIST 20182018-10-14
A browser mashup called Blocks-to-CAD connects a Minecraft-style voxel editor to Tinkercad by unlocking tools via simple heuristics as players build…
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ElectroTutor: Test-Driven Physical Computing TutorialsUIST 20182018-10-14
ElectroTutor is a tutorial system that injects stepwise tests into Arduino-like projects using a small hardware probe, YAML-authored steps, and an editor that…
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HydroRing: Supporting Mixed Reality Haptics Using Liquid FlowUIST 20182018-10-14
A finger-worn latex tube routes water from hot and cold reservoirs through peristaltic pumps and a terminal solenoid valve to render pressure, vibration and…
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SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in SituCHI 20182018-04-21
A hybrid system pairs a Surface tablet and pen tracked with motion markers to an AR headset so every tablet stroke becomes a 3D curve projected onto generated…
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DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative DesignUIST 20172017-10-22
A sketch-driven interface converts rough strokes into movable interface objects, feeds topology optimization that minimizes volume for aluminum, and returns…
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Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build ...UIST 20172017-10-22
Trigger-Action-Circuits generates circuits, firmware and step‑by‑step assembly instructions from high‑level behavioral blocks and then synthesizes multiple…
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Pineal: Bringing Passive Objects to Life with Embedded Mobile DevicesCHI 20172017-05-06
Pineal claims a phone or watch can become the soul of a bespoke smart object by using the device’s sensors, screen, audio, cloud APIs and live streaming while…
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Crowdsourced FabricationUIST 20162016-10-16
A 12-foot bamboo pavilion is built from 224 modules by over 100 untrained volunteers guided by Apple Watch guidance, iBeacons, RGB LED nodes and four six-axis…
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Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on ...UIST 20162016-10-16
Reprise presents a concrete pipeline: specify the intended action (grasp, lever, anchor), feed an object mesh, generate parametric adaptations and attach them…
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Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental DynamicsUIST 20162016-10-16
An interactive painting tool maps coarse energy brushes to networks of flow particles as local velocity fields that drive stroke motion, letting users tune…
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Motion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D AnimationCHI 20162016-05-07
A sketching application called Squid exposes a toolbox of motion amplifiers that implement concrete 2D animation principles (anticipation, staging, drag, slow…
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Faster Command Selection on Touchscreen WatchesCHI 20162016-05-07
Two techniques are implemented for tiny watch screens: WristTap uses multitouch to select in a single action, TwoTap uses two rapid sequential taps…
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Object-Oriented DrawingCHI 20162016-05-07
Replaces WIMP form widgets with Attribute Objects — attributes become movable, clonable, linkable UI objects that users drag onto shapes; implemented as a…
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An Investigation of Metrics for the In Situ Detection of Software ExpertiseCHI 20162016-05-07
A logging plug-in installs into AutoCAD and records commands, start/end times, mouse and keyboard timestamps over two to four weeks (minimum eight hours) for…
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NanoStylus: Enhancing Input on Ultra-Small Displays with a Finger-Mounted StylusUIST 20152015-11-08
A finger-mounted thimble houses circuitry from an active capacitive stylus with a 2 mm nib extruding from the index fingertip and side capacitive pads for…
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Candid Interaction: Revealing Hidden Mobile and Wearable Computing ActivitiesUIST 20152015-11-08
Claims that people will willingly surface device activity are backed by a 100‑participant MTurk survey where 84% say they would sometimes share, and by…
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MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable PapercraftUIST 20152015-11-08
MoveableMaker is a design tool that turns custom art into working papercraft by applying a three-layer model (visual, mechanics, base), constraint checking…
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