~/talk

Optimizing Portrait Lighting at Capture-Time Using a 360 Camera as a Light Probe

Talkat UIST 2019 · 2019-10-20..10-23· [web-platform, computer-vision]
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A capture-time tool uses a 360 camera as a light probe and HDR environment maps plus a generic 3D head to compute how to orient a subject to match studio lighting. It uses precomputed radiance transfer for fast rendering on mobile, scores orientations by a light/dark weighting function, and finds specific optima (example: 23 degrees optimal rotation). The prototype suggests external phone-screen placement as a secondary source, reduces user effort, and produces demonstrably better portraits.

AI-written summary · about

  1. 0:00Start
  2. 0:20Lighting Style
  3. 0:56Badger
  4. 2:59Capture the Environment Map
  5. 4:18Reorientation Guidance
  6. 10:56Left Rim
  7. 11:53The Target Lighting Style
  8. 15:44Lighting Styles
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