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Interactive 360-Degree Glasses-Free Tabletop 3D Display

Talkat UIST 2019 · 2019-10-20..10-23· [webxr]
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An interactive glasses-free tabletop 3D system reproduces 360° autostereoscopic and horizontal plus vertical motion parallax for multiple users by using linear blending across a sparse projector array — a working prototype uses 60 projectors (about 1/5 previous counts) onto a 1,200 mm screen formed as a spatially imaged iris plane, while a 360-degree camera with OpenPose tracks head height to switch virtual viewpoints; prototype demos succeed but show hotspots, shadows and occasional tracking failures.

AI-written summary · about

  1. 0:00Introduction
  2. 0:28System requirements and goals
  3. 2:39Optical unit design
  4. 4:30Linear blending mechanism
  5. 6:19Spatially imaged iris screen
  6. 8:53Horizontal motion parallax demo
  7. 9:36Vertical motion parallax tracking
  8. 11:05Real-time interaction unit
  9. 13:38Limitations and future work
  10. 14:42Summary and conclusion
  11. 15:06Q&A
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