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Bringing back human interaction to a digital world

Talkat AWE 2015 · 2015-06-08..06-10· [webxr, design-collaboration]
links:none on file
slides:none on file

Claims a single engine replaces depth sensors by combining two VGA cameras with IMU fusion to build real-time 3D maps, track position/orientation, and enable direct hand manipulation of virtual objects. Provides an SDK and demo headset integration (works with Unity, offloads rendering to GPU) while running tracking on about one CPU core on Snapdragon 800. Prototype glasses run roughly 3 hours battery in tests; demos show multi-user face-to-face interaction without active depth sensors.

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