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ARnatomy at AWE 2015

Talkat AWE 2015 · 2015-06-08..06-10· [webxr]
links:none on file
slides:none on file

Two prototypes connect real bones to layered digital information: an osteology view that labels parts and saves student notes, and a motion prototype that animates joints and linked muscles for multi-user demos. Setup uses iPad/computer displays, 2D and 3D markers, and OCR text recognition to link textbook pages to a physical dog bone box. Early-stage system covers a limited set of bones, runs user studies with veterinary students at Texas A&M, and aims to integrate a full canine skeleton.

AI-written summary · about

  1. 0:00Anatomy education context
  2. 2:19Augmented reality approach
  3. 3:29Prototype development
  4. 5:19Integration of learning tools
  5. 7:25Project summary and Q&A
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