Reality Capture & Visualization for Treehouse Design
summary
A four‑stage process captures trees with photogrammetry + quadcopter and ground photos to produce mobile, 3D‑printable models that replace guesswork and approximate light‑scan fidelity at far lower cost. Post‑processing yields CAD‑ready geometry used for design, realtime Unity visualizations, AR marker overlays and HMD VR experiences for clients. Field verification with arborist tools and tape/laser comparison shows measurements within 0.5 inch, enabling engineers to run structural analyses and significantly reduce on‑site surprises and rework.
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chapters (13)
- 0:00Introduction to speaker
- 0:24Treehouse design market
- 1:48Four-stage process overview
- 2:30Location inspection and modeling
- 3:38Accuracy and arborist collaboration
- 4:41Visualization stage
- 5:24Client experience and AR/VR
- 6:53Process demonstration video
- 8:18Consumer tech limitations
- 9:25Customer cost and benefits
- 10:10Engineer collaboration impact
- 10:53Tree structure industry growth
- 11:56Liability and contract details
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