CastAR SmartGlasses
summary
Uses retroreflective projection from glasses onto a tabletop surface instead of waveguides or near‑eye optics, claiming a large field of view and relaxed focal distance that avoids typical AR eye issues. Implements camera-based tracking and tangibles with submillimeter tracking accuracy around the table, plus wand input and physical objects. Reports a successful Kickstarter, developer kits shipping now, and a working tabletop AR system focused on social, room‑scale‑adjacent experiences.
AI-written summary · about
related talks
39mBig AR Talk: Three Innovators Discuss Unlocking AR's Potential
11mHow Wearable Smart Glasses & AR Can Change Your Way to do Business
17mEnabling AR Everywhere: An Overview of DAQRI Products
16mInteractive 360-Degree Glasses-Free Tabletop 3D Display
29mHello, AR World!
20mFoveAR: Combining an Optically See-Through Near-Eye Display with Projector-Based ...
42mHow to Augment Your Reality
43mFrom Flatland to Spaceland
