Aaron Hertzmann
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| title | conference | date |
|---|---|---|
| View-Dependent Video Textures for 360° Video | UIST 2019 | 2019-10-20 |
A system implements gated clips that hold playback at a gate time until a filmmaker-defined gaze condition (looking at an ROI) is met, using view-dependent… | ||
| Depth Conflict Reduction for Stereo VR Video Interfaces | CHI 2018 | 2018-04-21 |
Introduces two concrete fixes for stereoscopic 360° video UI conflicts: dynamic depth adjustment moves the UI in Z using per-pixel disparity estimated from… | ||
| Learning Visual Importance for Graphic Designs and Data Visualizations | UIST 2017 | 2017-10-22 |
Models predict pixelwise importance from bitmaps using a VGG-16 fully convolutional network trained on crowdsourced BubbleView clicks (1400 MASSVIS images) and… | ||
| CollaVR: Collaborative In-Headset Review for VR Video | UIST 2017 | 2017-10-22 |
CollaVR is a working prototype that lets multiple users wear VR headsets and review the same 360° video with shared tools: viewport visualization, spatialized… | ||
| Vremiere: In-Headset Virtual Reality Video Editing | CHI 2017 | 2017-05-06 |
A prototype called Vremiere runs inside an Oculus Rift and lets editors perform trimming, assembling, cuts, review and titling entirely in-headset using a… | ||
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