Ruofei Du
where else to find them
no profile links on file
what they talk about
all 6 in the filters
where they keep going back
- UIST3 editions2020–2025
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all 35 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Building AI + XR apps faster with XR Blocks | Web AI Summit 2025 | 2025-10-17 |
Announces XR Blocks, an open‑source WebAI + WebXR SDK that reduces prototypes to 39 lines of code for a pinch-to-change-color demo, integrates Gemini Canvas… | ||
| Visual Blocks: Visual prototyping of AI pipelines | Web AI Summit 2025 | 2025-10-17 |
Visual Blocks is a browser visual programming platform that wires live webcam, video and audio through TensorFlow.js, Three.js and WebGL nodes with GPU shaders… | ||
| DialogLab: Authoring, Simulating, and Testing Dynamic Human-AI Group Conversations | UIST 2025 | 2025-09-28 |
DialogLab is a prototyping toolkit that lets designers build multi-party human‑AI scenes with drag‑and‑drop avatars, attach content, and configure free and… | ||
| Thing2Reality: Enabling Spontaneous Creation of 3D Objects from 2D Content using Generative AI in... | UIST 2025 | 2025-09-28 |
Thing2Reality turns a cropped 2D image into four orthogonal views on a hand menu then a server-side pipeline fuses them into fused 3D Gaussians (preview in… | ||
| Sensible Agent: A Framework for Unobtrusive Interaction with Proactive AR Agents | UIST 2025 | 2025-09-28 |
Sensible Agent adapts both what to suggest and how to present it using egocentric cameras, Yamnet audio, vision-language models and few-shot chain-of-thought… | ||
| GazeChat: Enhancing Virtual Conferences with Gaze Awareness and Interactive 3D Photos | UIST 2021 | 2021-10-10 |
System uses a single webcam with WebGazer (smoothed by a 1€ filter) plus optional Tobii input to estimate gaze, synthesizes 20 eye-angle frames with a… | ||
| DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality | UIST 2020 | 2020-10-20 |
DepthLab is an open-source library that turns ARCore depth-from-motion maps (depth-16, usable to ~8 m, best 0.5–5 m) into three realtime primitives—depth array… | ||
| DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality | UIST 2020 | 2020-10-20 |
DepthLab is an open-source library that turns ARCore depth-from-motion maps into three runtime structures—depth array (16-bit, e.g. 160×120), real-time depth… | ||
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