~/talks

David Kim

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  • UIST3 editions2016–2025

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titleconferencedate
DialogLab: Authoring, Simulating, and Testing Dynamic Human-AI Group ConversationsUIST 20252025-09-28
DialogLab is a prototyping toolkit that lets designers build multi-party human‑AI scenes with drag‑and‑drop avatars, attach content, and configure free and…
Talk on
Thing2Reality: Enabling Spontaneous Creation of 3D Objects from 2D Content using Generative AI in...UIST 20252025-09-28
Thing2Reality turns a cropped 2D image into four orthogonal views on a hand menu then a server-side pipeline fuses them into fused 3D Gaussians (preview in…
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Sensible Agent: A Framework for Unobtrusive Interaction with Proactive AR AgentsUIST 20252025-09-28
Sensible Agent adapts both what to suggest and how to present it using egocentric cameras, Yamnet audio, vision-language models and few-shot chain-of-thought…
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DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented RealityUIST 20202020-10-20
DepthLab is an open-source library that turns ARCore depth-from-motion maps (depth-16, usable to ~8 m, best 0.5–5 m) into three realtime primitives—depth array…
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DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented RealityUIST 20202020-10-20
DepthLab is an open-source library that turns ARCore depth-from-motion maps into three runtime structures—depth array (16-bit, e.g. 160×120), real-time depth…
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Games industry influencer campaigns: Facts and figures from the trenchesPocket Gamer Connects Helsinki 20182018-09-11
Agency-run data shows YouTube campaigns average 6.3% engagement and channels convert about 31.7% view-to-subscriber with average watch time ~5m49s (one third…
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Holoportation: Virtual 3D Teleportation in Real-timeUIST 20162016-10-16
End-to-end system reconstructs and streams full 3D scenes of people and objects in real time, delivering textured meshes at 30 fps from a capture rig of 24…
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FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Display CoverCHI 20162016-05-07
A flexible flip cover prototype combines a flexible e-paper display with a printed piezoelectric 3x5 matrix sensor to add touch, pressure, grip and continuous…
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