~/talk

Autocomplete Animated Sculpting

Talkat UIST 2020 · 2020-10-20..10-23· [creative-coding, computer-vision]
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name:Li-Yi Wei
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slides:none on file

A unified keyframe sculpting system autocompletes brush strokes and in-betweens by deforming recorded strokes from prior frames using a deformation-based optimization and a global neighborhood similarity measure to update correspondences; suggestions appear as transparent yellow strokes and can be accepted, modified, or ignored. It supports surface and freeform brushes, cloning across frames, topological changes, and workflow-driven interpolations. A pilot study shows authoring time drops from 28 to 12 minutes, demonstrating practical speedups without losing control.

AI-written summary · about

  1. 0:00Intro
  2. 0:23Static Sculpting
  3. 1:02What's the workflow of animated sculpting?
  4. 1:26Pros and Cons
  5. 2:06Existing Pipeline
  6. 3:01Workflow: The process how the painting animation, and models are authored by users.
  7. 4:34Initial Shape Hint
  8. 5:01Brush Hint
  9. 5:34Edit Propagation
  10. 6:45Output (dynamic sculpting animation)
  11. 7:03Keyframe Sculpting Observations
  12. 7:44Keyframe Prediction Overview
  13. 8:55Keyframe Prediction Framework
  14. 10:17Global Sample Similarity
  15. 11:26Two Complete Sessions
  16. 11:53User Study
  17. 12:49Future Works
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