Autocomplete Animated Sculpting
summary
A unified keyframe sculpting system autocompletes brush strokes and in-betweens by deforming recorded strokes from prior frames using a deformation-based optimization and a global neighborhood similarity measure to update correspondences; suggestions appear as transparent yellow strokes and can be accepted, modified, or ignored. It supports surface and freeform brushes, cloning across frames, topological changes, and workflow-driven interpolations. A pilot study shows authoring time drops from 28 to 12 minutes, demonstrating practical speedups without losing control.
AI-written summary · about
chapters (17)
- 0:00Intro
- 0:23Static Sculpting
- 1:02What's the workflow of animated sculpting?
- 1:26Pros and Cons
- 2:06Existing Pipeline
- 3:01Workflow: The process how the painting animation, and models are authored by users.
- 4:34Initial Shape Hint
- 5:01Brush Hint
- 5:34Edit Propagation
- 6:45Output (dynamic sculpting animation)
- 7:03Keyframe Sculpting Observations
- 7:44Keyframe Prediction Overview
- 8:55Keyframe Prediction Framework
- 10:17Global Sample Similarity
- 11:26Two Complete Sessions
- 11:53User Study
- 12:49Future Works
related talks
31mRethinking 3D animation with akeytsu
22mTriggering Artwork Swaps for Live Animation
15mMotion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D Animation
19mA Mixed-Initiative Interface for Animating Static Pictures
20mEnergy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics
12mComputational Scaffolding of Composition, Value, and Color for Disciplined Drawing
32mInviting Happy Accidents Into Your Conceptual Art Process
20mMoSculp: Interactive Visualization of Shape and Time
