~/talk

Augmenting Physical Buttons with Vibrotactile Feedback for Programmable Feels

Talkat UIST 2020 · 2020-10-20..10-23· [web-performance]
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Uses a linear mechanical switch plus a vibrotactile actuator to produce 40 vibration waveforms (varying frequency, amplitude, duration and envelope, timed to ~30–100 ms). Perceptual tests cluster those plus seven real buttons — 47 buttons mapped in a 2D perceptual space via sorting, dissimilarity scores and MDS — revealing two dominant axes sharp-blunt and soft-hard and clear rules: high-frequency = sharper, low-frequency = blunter; high-energy envelopes increase hardness; amplitude and envelope shape matter little.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 2:01Vibration-augmented button design
  3. 4:42Perceptual space estimation
  4. 9:17Perceptual dimensions and labels
  5. 11:51Interaction scenarios
  6. 13:23Design guidelines
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