~/conference

UIST 2016

date:2016-10-16..2016-10-19
location:Tokyo, Japan
series:UIST · 8 editions

The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in human-computer interfaces. Sponsored by ACM special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas. Join us in Tokyo!

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Mobile FabricationThijs Jan Roumen, Bastian Kruck, Tobias Dürschmid, Tobias Nack, Patrick Baudisch21m
Explores personal fabrication on the go with two hardware prototypes: a modified MEM 3D printer that prints a truss-optimized allen key in ~25 minutes (claimed…
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Crowdsourced FabricationBen Lafreniere, Tovi Grossman, Fraser Anderson, Justin Matejka, Heather Kerrick, Danil Nagy, Lauren Vasey, Evan Atherton, Nicholas Beirne, Marcelo Coelho, Nicholas Cote, Steven Li, Andy Nogueira, Long Nguyen, Tobias Schwinn, James Stoddart, David Thomasson, Ray Wang, Thomas White, david benjamin, Maurice Conti, Achim Menges, George Fitzmaurice20m
A 12-foot bamboo pavilion is built from 224 modules by over 100 untrained volunteers guided by Apple Watch guidance, iBeacons, RGB LED nodes and four six-axis…
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Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on ...Xiang 'Anthony' Chen, Jeeeun Kim, Jennifer Mankoff, Tovi Grossman, Stelian Coros, Scott E. Hudson19m
Reprise presents a concrete pipeline: specify the intended action (grasp, lever, anchor), feed an object mesh, generate parametric adaptations and attach them…
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Exploring the Design Space for Energy-Harvesting Situated DisplaysTobias Grosse-Puppendahl, Steve Hodges, Nicholas Chen, John Helmes, Stuart Taylor, James Scott, Josh Fromm, David Sweeney09m
A thin, wireless, photovoltaic-powered e‑paper display is built with a thin‑film battery, Bluetooth Low Energy radio, and a simple pixel driver so it runs…
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FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual RealityJan Gugenheimer, David Dobbelstein, Christian Winkler, Gabriel Haas, Enrico Rukzio21m
Prototype attaches a backside touchpad on HMD with five mounting buttons and maps a virtual plane to display-fixed UI elements, enabling pointing, lift-off…
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Supporting Mobile Sensemaking Through Intentionally Uncertain HighlightingJoseph Chee Chang, Nathan Hahn, Aniket Kittur19m
A mobile highlighting prototype uses force touch to sweep a center-out selection with fuzzy bounding boxes and a posthoc expandable context viewer. A two-part…
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HoloFlex: A Flexible Light-Field Smartphone with a Microlens Array and a P-OLED TouchscreenDaniel Gotsch, Xujing Zhang, Juan Pablo Carrascal, Roel Vertegaal19m
A flexible light-field smartphone prototype combines a P-OLED 1080p display with a 3D‑printed microlens array of 16,640 microlenses on a 0.5 mm clear substrate…
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ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing InterfacesKen Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii22m
Prototype is a chain of identical modules: a commercial servo wrapped by a flexible PCB with an ATmega328, capacitive touch on six faces and 8 Neopixel LEDs…
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Zooids: Building Blocks for Swarm User InterfacesMathieu Le Goc, Lawrence H Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer18m
An open-source open-hardware platform named Zooids builds a tabletop swarm UI from 2.6 cm wheeled micro-robots that embed motors, touch sensors, radios and…
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AuraSense: Enabling Expressive Around-Smartwatch Interactions with Electric Field SensingJunhan Zhou, Yang Zhang, Gierad Laput, Chris Harrison16m
A smartwatch prototype uses electric-field (shunting-mode) sensing with one transmitter and four to ten receiver electrodes to enable around-device input; a…
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aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction DesignJifei Ou, Melina Skouras, Nikolaos Vlavianos, Felix Heibeck, Chin-Yi Cheng, Jannik Peters, Hiroshi Ishii20m
Pipeline for making single‑layer inflatables that bend predictably by patterned seams, claiming controllable angles and forces without composite layers. Uses…
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Rovables: Miniature On-Body Robots as Mobile WearablesArtem Dementyev, Cindy Hsin-Liu Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer21m
Rovables are untethered miniature robots that traverse unmodified clothing using magnetic-wheel locomotion, with three magnet wheels, small planetary motors…
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Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLinesMarianela Ciolfi Felice, Nolwenn Maudet, Wendy E. Mackay, Michel Beaudouin-Lafon17m
StickyLines is a guideline system that treats alignment rules as persistent, tweakable guidelines that objects can attach to, detach from, and inherit tweaks…
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Porous Interfaces for Small Screen Multitasking using Finger IdentificationAakar Gupta, Muhammed Anwar, Ravin Balakrishnan21m
Porous interfaces overlay partially transparent app windows and assign different fingers to different layers, claiming to reduce 12 steps to 0–1 for simple…
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Mining Controller Inputs to Understand GameplayBrian A. Smith, Shree K. Nayar21m
Analyzes raw controller streams from Super Mario Bros. 3 (91 stages, ~8 players, ~15 hours) by turning 30-frame sliding windows into "input words" and applying…
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TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a ...Sang Ho Yoon, Yunbo Zhang, Ke Huo, Karthik Ramani19m
A finger-worn ring plus a tiny embedded magnet turns printed or existing objects into inputs by estimating fingertip position with a particle-filter magnetic…
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Designing a Non-contact Wearable Tactile Display Using AirflowsJaeyeon Lee, Geehyuk Lee17m
Built a 4-point airflow wearable using 1 mm nozzles (experiments use an air pump, prototype uses micro-fans) and measure perception across 29 body locations…
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RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile FeedbackYoungjun Cho, Andrea Bianchi, Nicolai Marquardt, Nadia Bianchi-Berthouze23m
Built an augmented stylus that recreates the friction oscillation and sound of pencil, ballpoint and marker by recording pen-tip vibrations with an…
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Muscle-plotter: an Interactive System based on Electrical Muscle Stimulation that Produces ...Pedro Lopes, Doğa Yüksel, François Guimbretière, Patrick Baudisch20m
Muscle-plotter is an EMS system that steers the wrist to draw data on paper using an Anoto pen, a battery-powered stimulator, Octave/Python back-ends and an…
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GyroVR: Simulating Inertia in Virtual Reality using Head Worn FlywheelsJan Gugenheimer, Dennis Wolf, Eythor R Eiriksson, Pattie Maes, Enrico Rukzio10m
A head-worn device uses stacked hard‑drive motors and an ESC speed controller to spin head-worn flywheels and render gyroscopic kinesthetic resistance in…
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Haptic Learning of Semaphoric Finger GesturesAakar Gupta, Antony Albert Raj Irudayaraj, Vimal Chandran, Goutham Palaniappan, Khai N. Truong, Ravin Balakrishnan10m
Builds three vibrotactile rings for index, middle and ring fingers and compares three learning conditions (visual–visual, visual–haptic, sound–haptic) with 30…
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Telescope: Fine-Tuned Discovery of Interactive Web UI Feature ImplementationJoshua Hibschman, Haoqi Zhang19m
Telescope instruments live web pages via a Chrome extension and a sleight-of-hand injection that steals HTML, sends sources to a server for instrumentation…
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CodeMend: Assisting Interactive Programming with Bimodal EmbeddingXin Rong, Shiyan Yan, Stephen Oney, Mira Dontcheva, Eytan Adar22m
CodeMend uses a neural bimodal embedding to map natural‑language goals plus local code context to concrete code edits, implemented for Python and matplotlib…
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Meta: Enabling Programming Languages to Learn from the CrowdEthan Fast, Michael S. Bernstein21m
Meta adds a Python decorator and community DB to share functions, record runtime args, returns, types, timings, and exceptions, then uses that data for search…
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Wearables as Context for Guiard-abiding Bimanual TouchAndrew M. Webb, Michel Pahud, Ken Hinckley, William A.S. Buxton23m
Wearables augment multi-touch whiteboards so the system identifies both which person and which hand produces each touch, enabling true Guiard-style asymmetric…
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Next-Point Prediction Metrics for Perceived Spatial ErrorsMathieu Nancel, Daniel Vogel, Bruno De Araujo, Ricardo Jota, Géry Casiez20m
Defines seven side-effects of next-point prediction (lateness, anticipation, wrong distance/orientation, jitter, jumps, spring) and derives per-effect…
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Gaze and Touch Interaction on TabletsKen Pfeuffer, Hans Gellersen24m
Prototype tablets with an eye tracker and thumb input implement gaze-and-touch redirection so a thumb tap is applied at the gaze point, plus a CursorShift mode…
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Predicting Finger-Touch Accuracy Based on the Dual Gaussian Distribution ModelXiaojun Bi, Shumin Zhai19m
Derives a predictive model from the Dual Gaussian Distribution Model that computes finger-touch success probability from target size alone, using two variance…
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ERICA: Interaction Mining Mobile AppsBiplab Deka, Zifeng Huang, Ranjitha Kumar22m
ERICA is a web-based system that mines live Android apps without modifying them, recording screenshots at >15 fps, fast view hierarchies (≈0.1 s dumps) and…
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VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real WorldAnhong Guo, Xiang 'Anthony' Chen, Haoran Qi, Samuel Christopher White, Suman Ghosh, Chieko Asakawa, Jeffrey P. Bigham21m
VizLens captures a photo, sends it to parallel crowd workers for crowd-assisted labeling, then uses SURF features, brute-force matching and RANSAC plus…
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EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile DisplayYi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Liwei Chan, Bing-Yu Chen20m
EdgeVib builds a wrist-back tactile alphabet using a 2×2 vibrotactile array and multistroke EdgeVib patterns converted from EdgeWrite; a prototype vibrates…
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Immersive Scuba Diving Simulator Using Virtual RealityDhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt21m
Immersive Scuba Diving Simulator Using Virtual Reality Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt UIST '16…
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On Suggesting Phrases vs. Predicting Words for Mobile Text CompositionKenneth C Arnold, Krzysztof Z Gajos, Adam Tauman Kalai12m
Extends a mobile keyboard to show phrase previews under the three next-word slots and accept them with repeated taps; built a prototype that pulls phrases from…
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CloakingNote: A Novel Desktop Interface for Subtle Writing Using Decoy TextsSehi L'Yi, Kyle Koh, Jaemin Jo, Bohyoung Kim, Jinwook Seo22m
A desktop prototype overlays a prominent decoy text overlay and a separate two transparent windows for the real text, rendering predrawn letters into the decoy…
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Metamaterial MechanismsAlexandra Ion, Johannes Frohnhofen, Ludwig Wilhelm Wall, Robert Kovacs, Mirela Alistar, Jack I. C. Lindsay, Pedro Lopes, Hsiang-Ting Chen, Patrick Baudisch23m
Printed one-piece mechanisms transform interior cell geometry into movement: a door latch in one piece that converts handle rotation to linear latch travel…
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CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic CircuitsChiuan Wang, Hsuan-Ming Yeh, Bryan Wang, Te-Yen Wu, Hsin-Ruey Tsai, Rong-Hao Liang, Yi-Ping Hung, Mike Y. Chen15m
Hybrid system that replaces manual breadboard wiring with stacked printed-circuit paper layers and a reusable breadboard-facing layer, using compressible pogo…
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The Toastboard: Ubiquitous Instrumentation and Automated Checking of Breadboarded CircuitsDaniel Drew, Julie L. Newcomb, William McGrath, Filip Maksimovic, David A Mellis, Björn Hartmann20m
A breadboard is instrumented with row-level ADCs, LED bars and a web client that scans at 200 Hz and routes measurements through a CC3200 multiplexer chain…
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SketchingWithHands: 3D Sketching Handheld Products with First-Person Hand PostureYongkwan Kim, Seok-Hyung Bae21m
A 3D sketching system uses a Leap Motion sensor to capture first-person hand postures and freeze or re-pose them, creates sketch planes from grip axes and hand…
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Multi-device Storyboards for Cinematic Narratives in VRRorik Henrikson, Bruno De Araujo, Fanny Chevalier, Karan Singh, Ravin Balakrishnan19m
Claim: decouple ideation and immersion by unwrapping concentric cylindrical panoramas onto a tablet while directors view the same panels in VR. Built a…
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Dynamic Authoring of Audio with Linked ScriptsHijung Valentina Shin, Wilmot Li, Frédo Durand19m
A system called Voice Script links written script and recorded audio into a single master script that merges script text with ASR transcripts (uses IBM…
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Bootstrapping User-Defined Body Tapping Recognition with Offline-Learned Probabilistic ...Xiang 'Anthony' Chen, Yang Li11m
Combines an offline-learned probabilistic representation of body taps with a few user-provided templates on commodity phone motion sensors and…
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ViBand: High-Fidelity Bio-Acoustic Sensing Using Commodity Smartwatch AccelerometersGierad Laput, Robert Xiao, Chris Harrison21m
Custom kernel unlocks a 4,000 Hz accelerometer on commodity smartwatches and fuses axes (max across X/Y/Z), runs FFT and spectral/statistical features into an…
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Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital ExplorationJoanne Lo, Cesar Torres, Isabel Yang, Jasper O'Leary, Mira Dontcheva, Wilmot Li, Danny Kaufman, Eric Paulos21m
A web app called Ellustrate runs on iPad Pro and turns freehand sketches into electrically validated circuit graphs, computing trace resistance from…
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LIME: LIquid MEtal Interfaces for Non-Rigid InteractionQiuyu Lu, Chengpeng Mao, Liyuan Wang, Haipeng Mi09m
Room-temperature liquid metal GaIn25 (75% gallium, 25% indium) moves and deforms under an external electrical field in alkaline solution by changing surface…
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Habitsourcing: Sensing the Environment through Immersive, Habit-Building ExperiencesKatherine Lin, Henry Spindell, Scott A. Cambo, Yongsung Kim, Haoqi Zhang19m
Habitsourcing repurposes everyday habit apps to collect environmental data using sensing through actuation and an ExperienceKit iOS library; two prototypes…
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Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental DynamicsJun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George Fitzmaurice20m
An interactive painting tool maps coarse energy brushes to networks of flow particles as local velocity fields that drive stroke motion, letting users tune…
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Stretchis: Fabricating Highly Stretchable User InterfacesMichael Wessely, Theophanis Tsandilas, Wendy E. Mackay26m
A low-cost, multi-layer fabrication method uses PDMS base sheets, a viscous water-based binding layer to allow screen-printing of conductive PEDOT:PSS traces…
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SkyAnchor: Optical Design for Anchoring Mid-air Images onto Physical ObjectsHajime Kajita, Naoya KOIZUMI, Takeshi Naemura18m
SkyAnchor uses a purely optical, retro-reflective system of two mirrors plus an aerial imaging plate (AIP) to reflect light from a source anchored under or on…
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Authoring Illustrations of Human Movements by Iterative Physical DemonstrationPei-Yu (Peggy) Chi, Daniel Vogel, Mira Dontcheva, Wilmot Li, Björn Hartmann19m
A system called DemoDraw captures 25‑joint 3D skeletons from a Kinect skeletal capture and synchronous speech to segment motions, pick key poses, and render…
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proCover: Sensory Augmentation of Prosthetic Limbs Using Smart Textile CoversJoanne Leong, Patrick Parzer, Florian Perteneder, Teo Babic, Christian Rendl, Anita Vogl, Hubert Egger, Alex Olwal, Michael Haller18m
A three-layer smart textile proCover sock with conductive zebra fabric and a hardware board maps location and pressure to a mobile app where users create…
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Reading and Learning SmartfontsDanielle Bragg, Shiri Azenkot, Adam Tauman Kalai22m
Redesigns of Latin glyphs are encoded as one-to-one smartfonts rendered with a tricolor 2x3 grid and colored groups chosen from a confusion matrix computed…
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Interacting with Soli: Exploring Fine-Grained Dynamic Gesture Recognition in the Radio-Frequency ...Saiwen Wang, Jie Song, Jaime Lien, Ivan Poupyrev, Otmar Hilliges20m
Prototype uses 60 GHz Soli radar to produce range-Doppler frames and trains an end-to-end CNN+LSTM to classify 11 dynamic gestures from a collected dataset of…
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NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual ...Hrvoje Benko, Christian Holz, Mike Sinclair, Eyal Ofek21m
Handheld controllers physically render fingertip shape and force using two designs: NormalTouch is a tiltable, extrudable platform driven by three micro-servos…
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JOLED: A mid-air display based on electrostatic rotation of levitated Janus objectsDeepak Ranjan Sahoo, Takuto Nakamura, Asier Marzo, Themis Omirou, Michihiro Asakawa, Sriram Subramanian19m
Mid-air array of Janus beads flips like pixels by combining a phased-array ultrasound trap with tailored electric fields from transparent ITO electrodes; a…
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Holoportation: Virtual 3D Teleportation in Real-timeSergio Orts-Escolano, Christoph Rhemann, Sean Fanello, David Kim, Adarsh Kowdle, Wayne Chang, Yury Degtyarev, Philip L Davidson, Sameh Khamis, Mingsong Dou, Vladimir Tankovich, Charles Loop, Qin Cai, Philip A Chou, Sarah Mennicken, Julien Valentin, Vivek Pradeep, Shenlong Wang, Sing Bing Kang, Pushmeet Kohli, Yuliya Lutchyn, Cem Keskin, Shahram Izadi27m
End-to-end system reconstructs and streams full 3D scenes of people and objects in real time, delivering textured meshes at 30 fps from a capture rig of 24…
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Optical Marionette: Graphical Manipulation of Human's Walking DirectionAkira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, Yoichi Ochiai20m
Optical Marionette: Graphical Manipulation of Human's Walking Direction Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi…
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Foundry: Hierarchical Material Design for Multi-Material FabricationKiril Vidimce, Alexandre Kaspar, Ye Wang, Wojciech Matusik24m
A system called Foundry composes parameterized operators into a hierarchical operator graph to define spatially varying materials for multi-material printers…
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WristWhirl: One-handed Continuous Smartwatch Input using Wrist GesturesJun Gong, Xing-Dong Yang, Pourang Irani19m
WristWhirl uses the wrist as an always-available joystick for one-handed continuous smartwatch input and demonstrates feasibility with a 15-participant study…
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Interactive Volume Segmentation with Threshold Field PaintingTakeo Igarashi, Naoyuki Shono, Kin Taichi, Toki Saito19m
An interactive system paints a spatially varying per-voxel threshold field so different places use different isosurface cutoffs, with tools like flood fill…
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Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed ...Takatoshi Yoshida, Yoshihiro Watanabe, Masatoshi Ishikawa09m
Phyxel reproduces 3D shape and material by moving real miniatures through high-speed, spatially varying illumination so the eye temporally integrates them into…
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The Elements of Fashion StyleKristen Vaccaro, Sunaya Shivakumar, Ziqiao Ding, Karrie G. Karahalios, Ranjitha Kumar21m
A data-driven system adapts a polylingual topic model to map low-level design elements (color, silhouette, material, trim) to high-level styles by training on…
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Expressive Keyboards: Enriching Gesture-Typing on Mobile DevicesJessalyn Alvina, Joseph W Malloch, Wendy E. Mackay20m
Built a smartphone Expressive Keyboard (wizard-of-oz + working app) that analyzes gesture features and maps them to continuous outputs (RGB color, interpolated…
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DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small TouchscreensTomoki Shibata, Daniel Afergan, Danielle Kong, Beste F. Yuksel, Scott MacKenzie, Robert J.K. Jacob20m
A panning-based movable QWERTY keyboard with a fixed cursor is implemented for watch-sized screens (interactive area 28×14 mm) so each key is reachable with…
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Private Webmail 2.0: Simple and Easy-to-Use Secure EmailScott Ruoti, Jeff Andersen, Travis Hendershot, Daniel Zappala, Kent Seamons18m
Private Webmail 2.0 claims to make end-to-end encrypted email usable for novices and validates that with a 51‑participant study and an SUS around 80; mistakes…
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Changing the Appearance of Physical Interfaces Through Controlled TransparencyDavid Lindlbauer, Joerg Mueller, Marc Alexa22m
Physical objects made from a single sheet of polymer-dispersed liquid crystal switchable diffuser become optically dynamic: they toggle from opaque to…
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RadarCat: Radar Categorization for Input & InteractionHui-Shyong Yeo, Gergely Flamich, Patrick Schrempf, David Harris-Birtill, Aaron J Quigley21m
A 60 GHz FMCW radar on a chip (Google Soli 60 GHz FMCW chip) collects six‑antenna, eight‑channel returns; feature vectors (512-point channels + 21 hand…
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VidCrit: Video-based Asynchronous Video ReviewAmy Pavel, Dan B. Goldman, Björn Hartmann, Maneesh Agrawala19m
VidCrit is a two-part system: a feedback recording interface that captures speech + webcam + mouse and the reviewer’s scrubbing actions, and a viewing…
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A Rapid Prototyping Approach to Synthetic Data Generation For Improved 2D Gesture RecognitionEugene M. Taranta II, Mehran Maghoumi, Corey R Pittman, Joseph J. LaViola Jr19m
Introduces gesture path stochastic resampling, a two-step rapid-prototyping generator that randomly resamples points along a stroke then renormalizes…
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Mavo: Creating Interactive Data-Driven Web Applications by Authoring HTMLLea verou, Amy X. Zhang, David R Karger18m
Mavo is an HTML extension that turns static mockups into persistent CRUD apps by adding a few attributes: datastore (local, GitHub, Dropbox), property and…
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SleepCoacher: A Personalized Automated Self-Experimentation System for Sleep RecommendationsNediyana Daskalova, Danaë Metaxa-Kakavouli, Adrienne Tran, Nicole Nugent, Julie Boergers, John McGeary, Jeff Huang22m
SleepCoacher is a closed‑loop smartphone system that collects accelerometer and microphone data via a modified Sleep as Android app, computes sleep variables…
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Advancing Hand Gesture Recognition with High Resolution Electrical Impedance TomographyYang Zhang, Robert Xiao, Chris Harrison20m
A wireless, battery-powered armband prototype uses electrical impedance tomography with four-pole sensing and up to 32 electrodes to image the wrist; custom…
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AggreGaze: Collective Estimation of Audience Attention on Public DisplaysYusuke Sugano, Xucong Zhang, Andreas Bulling19m
AggreGaze: Collective Estimation of Audience Attention on Public Displays Yusuke Sugano, Xucong Zhang, Andreas Bulling UIST '16: ACM Symposium on User…
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Eviza: A Natural Language Interface for Visual AnalysisVidya Setlur, Sarah E Battersby, Melanie K Tory, Rich Gossweiler, Angel X Chang20m
A natural language layer sits on an existing visualization and translates utterances into view changes (filter, zoom, select, sort) using a probabilistic…
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QuickCut: An Interactive Tool for Editing Narrated VideoAnh Truong, Floraine Berthouzoz, Wilmot Li, Maneesh Agrawala21m
QuickCut is an interactive editor that takes narration audio plus raw clips, captures spoken annotations for footage, auto-transcribes and aligns narration to…
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Digital Gastronomy: Methods & Recipes for Hybrid CookingMoran Mizrahi, Amos Golan, Ariel Bezaleli Mizrahi, Rotem Gruber, Alexander Zoonder Lachnise, Amit Zoran20m
A hybrid kitchen combines parametric design, 3D scanning, CNC milling, extrusion printing of tofu and pastes, and a laser for selective browning to treat…
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Boomerang: Rebounding the Consequences of Reputation Feedback on Crowdsourcing PlatformsSnehalkumar Neil S. Gaikwad, Durim Morina, Adam Ginzberg, Catherine Mullings, Shirish Goyal, Dilrukshi Gamage, Christopher Diemert, Mathias Burton, Sharon Zhou, Mark Whiting, Karolina Ziulkoski, Alipta Ballav, Aaron Gilbee, Senadhipathige S. Niranga, Vibhor Sehgal, Jasmine Lin, Leonardy Kristianto, Angela Richmond-Fuller, Jeff Regino, Nalin Chhibber, Dinesh Majeti, Sachin Sharma, Kamila Mananova, Dinesh Dhakal, William Dai, Victoria Purynova, Samarth Sandeep, letshine Chandrakanthan, Tejas Sarma, Sekandar Matin, Ahmed Nasser, Rohit Nistala, Alexander Stolzoff, Kristy Milland, Vinayak Mathur, Rajan Vaish, Michael S. Bernstein20m
A reputation system called Boomerang is built into the demo crowdsourcing marketplace and uses three-point ratings (check+, check, check−), cascading task…
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Semi-Automated SVG Programming via Direct ManipulationBrian Hempel, Ravi Chugh21m
Prototype called Sketch-n-Sketch combines a text-based lambda-style SVG program with GUI tools that insert code, equalize coordinates and colors, and abstract…
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IdeaHound: improving large-scale collaborative ideation with crowd-powered real-time semantic ...Pao Siangliulue, Joel Chan, Steven P. Dow, Krzysztof Z Gajos21m
IdeaHound combines a shared whiteboard where participants drag ideas into clusters with real-time aggregation to build a low‑dimensional idea map using…
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