Foundry: Hierarchical Material Design for Multi-Material Fabrication
summary
A system called Foundry composes parameterized operators into a hierarchical operator graph to define spatially varying materials for multi-material printers, with a library of over 100 operators (subdivide, remap, construct/assign) and a JIT compiler that emits OpenFab “phablets.” Progressive refinement and a cached execution engine give real-time voxel preview at printer resolution. Demonstrations include a functional non‑pneumatic wheel mounted on a tricycle, a ping‑pong paddle, a toddler ski with retroreflectors, and a printed bone model.
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chapters (15)
- 0:00Start
- 0:38Motivation: Multi-Material Fabrication
- 2:33Multi-Scale in Engineering
- 3:11Contributions: Operator Graph
- 3:34Contributions: Interactive Preview
- 7:27Operator Library: Subdivide
- 10:53Operator Library: Remap
- 11:33Operator Library: Combined
- 14:22Execution Architecture
- 14:41Compiling the Operator Graph
- 15:07Partial Evaluation and Caching
- 15:33Real-Time Execution
- 17:02Ping Pong Paddle
- 19:02Helmet
- 20:35Tweel Session
