~/talks

Jan Gugenheimer

what they talk about

all 5 in the filters

where they keep going back

  • UIST2 editions2016–2025
  • CHI2 editions2016–2017

on a stage with

all 14 in the filters

who talks about the same things

nobody close enough yet

titleconferencedate
SwitchAR: Perceptual Manipulations in Augmented RealityUIST 20252025-09-28
SwitchAR reconstructs a room using Quest 3 photogrammetry and style transfer, adds pseudo-random noise and a virtual avatar, then imperceptibly switches the…
Talk on
CarVR: Enabling In-Car Virtual Reality EntertainmentCHI 20172017-05-06
CarVR enables VR in moving cars by subtracting car rotation and mapping vehicle motions to VR so real kinesthetic forces match visual cues. A prototype uses an…
Talk on
ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD UsersCHI 20172017-05-06
ShareVR is a proof-of-concept system that uses HTC Vive + Lighthouse tracking, two floor projectors and a controller-mounted mobile display to show the HMD…
Talk on
FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual RealityUIST 20162016-10-16
Prototype attaches a backside touchpad on HMD with five mounting buttons and maps a virtual plane to display-fixed UI elements, enabling pointing, lift-off…
Talk on
GyroVR: Simulating Inertia in Virtual Reality using Head Worn FlywheelsUIST 20162016-10-16
A head-worn device uses stacked hard‑drive motors and an ESC speed controller to spin head-worn flywheels and render gyroscopic kinesthetic resistance in…
Talk on
SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation for 360 Degree Storytelling in ...CHI 20162016-05-07
A swivel chair is modified with a 24V DC motor, gearbox, toothed belt, hall sensor and an electromagnetic clutch controlled by an Arduino to motorize rotation…
Talk on
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