UIST 2016
as the organisers put it
The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in human-computer interfaces. Sponsored by ACM special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas. Join us in Tokyo!
| title | author | length |
|---|---|---|
| Mobile Fabrication | Thijs Jan Roumen, Bastian Kruck, Tobias Dürschmid, Tobias Nack, Patrick Baudisch | 21m |
Explores personal fabrication on the go with two hardware prototypes: a modified MEM 3D printer that prints a truss-optimized allen key in ~25 minutes (claimed… | ||
| Crowdsourced Fabrication | Ben Lafreniere, Tovi Grossman, Fraser Anderson, Justin Matejka, Heather Kerrick, Danil Nagy, Lauren Vasey, Evan Atherton, Nicholas Beirne, Marcelo Coelho, Nicholas Cote, Steven Li, Andy Nogueira, Long Nguyen, Tobias Schwinn, James Stoddart, David Thomasson, Ray Wang, Thomas White, david benjamin, Maurice Conti, Achim Menges, George Fitzmaurice | 20m |
A 12-foot bamboo pavilion is built from 224 modules by over 100 untrained volunteers guided by Apple Watch guidance, iBeacons, RGB LED nodes and four six-axis… | ||
| Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on ... | Xiang 'Anthony' Chen, Jeeeun Kim, Jennifer Mankoff, Tovi Grossman, Stelian Coros, Scott E. Hudson | 19m |
Reprise presents a concrete pipeline: specify the intended action (grasp, lever, anchor), feed an object mesh, generate parametric adaptations and attach them… | ||
| Exploring the Design Space for Energy-Harvesting Situated Displays | Tobias Grosse-Puppendahl, Steve Hodges, Nicholas Chen, John Helmes, Stuart Taylor, James Scott, Josh Fromm, David Sweeney | 09m |
A thin, wireless, photovoltaic-powered e‑paper display is built with a thin‑film battery, Bluetooth Low Energy radio, and a simple pixel driver so it runs… | ||
| FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality | Jan Gugenheimer, David Dobbelstein, Christian Winkler, Gabriel Haas, Enrico Rukzio | 21m |
Prototype attaches a backside touchpad on HMD with five mounting buttons and maps a virtual plane to display-fixed UI elements, enabling pointing, lift-off… | ||
| Supporting Mobile Sensemaking Through Intentionally Uncertain Highlighting | Joseph Chee Chang, Nathan Hahn, Aniket Kittur | 19m |
A mobile highlighting prototype uses force touch to sweep a center-out selection with fuzzy bounding boxes and a posthoc expandable context viewer. A two-part… | ||
| HoloFlex: A Flexible Light-Field Smartphone with a Microlens Array and a P-OLED Touchscreen | Daniel Gotsch, Xujing Zhang, Juan Pablo Carrascal, Roel Vertegaal | 19m |
A flexible light-field smartphone prototype combines a P-OLED 1080p display with a 3D‑printed microlens array of 16,640 microlenses on a 0.5 mm clear substrate… | ||
| ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces | Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii | 22m |
Prototype is a chain of identical modules: a commercial servo wrapped by a flexible PCB with an ATmega328, capacitive touch on six faces and 8 Neopixel LEDs… | ||
| Zooids: Building Blocks for Swarm User Interfaces | Mathieu Le Goc, Lawrence H Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer | 18m |
An open-source open-hardware platform named Zooids builds a tabletop swarm UI from 2.6 cm wheeled micro-robots that embed motors, touch sensors, radios and… | ||
| AuraSense: Enabling Expressive Around-Smartwatch Interactions with Electric Field Sensing | Junhan Zhou, Yang Zhang, Gierad Laput, Chris Harrison | 16m |
A smartwatch prototype uses electric-field (shunting-mode) sensing with one transmitter and four to ten receiver electrodes to enable around-device input; a… | ||
| aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design | Jifei Ou, Melina Skouras, Nikolaos Vlavianos, Felix Heibeck, Chin-Yi Cheng, Jannik Peters, Hiroshi Ishii | 20m |
Pipeline for making single‑layer inflatables that bend predictably by patterned seams, claiming controllable angles and forces without composite layers. Uses… | ||
| Rovables: Miniature On-Body Robots as Mobile Wearables | Artem Dementyev, Cindy Hsin-Liu Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer | 21m |
Rovables are untethered miniature robots that traverse unmodified clothing using magnetic-wheel locomotion, with three magnet wheels, small planetary motors… | ||
| Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines | Marianela Ciolfi Felice, Nolwenn Maudet, Wendy E. Mackay, Michel Beaudouin-Lafon | 17m |
StickyLines is a guideline system that treats alignment rules as persistent, tweakable guidelines that objects can attach to, detach from, and inherit tweaks… | ||
| Porous Interfaces for Small Screen Multitasking using Finger Identification | Aakar Gupta, Muhammed Anwar, Ravin Balakrishnan | 21m |
Porous interfaces overlay partially transparent app windows and assign different fingers to different layers, claiming to reduce 12 steps to 0–1 for simple… | ||
| Mining Controller Inputs to Understand Gameplay | Brian A. Smith, Shree K. Nayar | 21m |
Analyzes raw controller streams from Super Mario Bros. 3 (91 stages, ~8 players, ~15 hours) by turning 30-frame sliding windows into "input words" and applying… | ||
| TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a ... | Sang Ho Yoon, Yunbo Zhang, Ke Huo, Karthik Ramani | 19m |
A finger-worn ring plus a tiny embedded magnet turns printed or existing objects into inputs by estimating fingertip position with a particle-filter magnetic… | ||
| Designing a Non-contact Wearable Tactile Display Using Airflows | Jaeyeon Lee, Geehyuk Lee | 17m |
Built a 4-point airflow wearable using 1 mm nozzles (experiments use an air pump, prototype uses micro-fans) and measure perception across 29 body locations… | ||
| RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile Feedback | Youngjun Cho, Andrea Bianchi, Nicolai Marquardt, Nadia Bianchi-Berthouze | 23m |
Built an augmented stylus that recreates the friction oscillation and sound of pencil, ballpoint and marker by recording pen-tip vibrations with an… | ||
| Muscle-plotter: an Interactive System based on Electrical Muscle Stimulation that Produces ... | Pedro Lopes, Doğa Yüksel, François Guimbretière, Patrick Baudisch | 20m |
Muscle-plotter is an EMS system that steers the wrist to draw data on paper using an Anoto pen, a battery-powered stimulator, Octave/Python back-ends and an… | ||
| GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels | Jan Gugenheimer, Dennis Wolf, Eythor R Eiriksson, Pattie Maes, Enrico Rukzio | 10m |
A head-worn device uses stacked hard‑drive motors and an ESC speed controller to spin head-worn flywheels and render gyroscopic kinesthetic resistance in… | ||
| Haptic Learning of Semaphoric Finger Gestures | Aakar Gupta, Antony Albert Raj Irudayaraj, Vimal Chandran, Goutham Palaniappan, Khai N. Truong, Ravin Balakrishnan | 10m |
Builds three vibrotactile rings for index, middle and ring fingers and compares three learning conditions (visual–visual, visual–haptic, sound–haptic) with 30… | ||
| Telescope: Fine-Tuned Discovery of Interactive Web UI Feature Implementation | Joshua Hibschman, Haoqi Zhang | 19m |
Telescope instruments live web pages via a Chrome extension and a sleight-of-hand injection that steals HTML, sends sources to a server for instrumentation… | ||
| CodeMend: Assisting Interactive Programming with Bimodal Embedding | Xin Rong, Shiyan Yan, Stephen Oney, Mira Dontcheva, Eytan Adar | 22m |
CodeMend uses a neural bimodal embedding to map natural‑language goals plus local code context to concrete code edits, implemented for Python and matplotlib… | ||
| Meta: Enabling Programming Languages to Learn from the Crowd | Ethan Fast, Michael S. Bernstein | 21m |
Meta adds a Python decorator and community DB to share functions, record runtime args, returns, types, timings, and exceptions, then uses that data for search… | ||
| Wearables as Context for Guiard-abiding Bimanual Touch | Andrew M. Webb, Michel Pahud, Ken Hinckley, William A.S. Buxton | 23m |
Wearables augment multi-touch whiteboards so the system identifies both which person and which hand produces each touch, enabling true Guiard-style asymmetric… | ||
| Next-Point Prediction Metrics for Perceived Spatial Errors | Mathieu Nancel, Daniel Vogel, Bruno De Araujo, Ricardo Jota, Géry Casiez | 20m |
Defines seven side-effects of next-point prediction (lateness, anticipation, wrong distance/orientation, jitter, jumps, spring) and derives per-effect… | ||
| Gaze and Touch Interaction on Tablets | Ken Pfeuffer, Hans Gellersen | 24m |
Prototype tablets with an eye tracker and thumb input implement gaze-and-touch redirection so a thumb tap is applied at the gaze point, plus a CursorShift mode… | ||
| Predicting Finger-Touch Accuracy Based on the Dual Gaussian Distribution Model | Xiaojun Bi, Shumin Zhai | 19m |
Derives a predictive model from the Dual Gaussian Distribution Model that computes finger-touch success probability from target size alone, using two variance… | ||
| ERICA: Interaction Mining Mobile Apps | Biplab Deka, Zifeng Huang, Ranjitha Kumar | 22m |
ERICA is a web-based system that mines live Android apps without modifying them, recording screenshots at >15 fps, fast view hierarchies (≈0.1 s dumps) and… | ||
| VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World | Anhong Guo, Xiang 'Anthony' Chen, Haoran Qi, Samuel Christopher White, Suman Ghosh, Chieko Asakawa, Jeffrey P. Bigham | 21m |
VizLens captures a photo, sends it to parallel crowd workers for crowd-assisted labeling, then uses SURF features, brute-force matching and RANSAC plus… | ||
| EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display | Yi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Liwei Chan, Bing-Yu Chen | 20m |
EdgeVib builds a wrist-back tactile alphabet using a 2×2 vibrotactile array and multistroke EdgeVib patterns converted from EdgeWrite; a prototype vibrates… | ||
| Immersive Scuba Diving Simulator Using Virtual Reality | Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt | 21m |
Immersive Scuba Diving Simulator Using Virtual Reality
Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt
UIST '16… | ||
| On Suggesting Phrases vs. Predicting Words for Mobile Text Composition | Kenneth C Arnold, Krzysztof Z Gajos, Adam Tauman Kalai | 12m |
Extends a mobile keyboard to show phrase previews under the three next-word slots and accept them with repeated taps; built a prototype that pulls phrases from… | ||
| CloakingNote: A Novel Desktop Interface for Subtle Writing Using Decoy Texts | Sehi L'Yi, Kyle Koh, Jaemin Jo, Bohyoung Kim, Jinwook Seo | 22m |
A desktop prototype overlays a prominent decoy text overlay and a separate two transparent windows for the real text, rendering predrawn letters into the decoy… | ||
| Metamaterial Mechanisms | Alexandra Ion, Johannes Frohnhofen, Ludwig Wilhelm Wall, Robert Kovacs, Mirela Alistar, Jack I. C. Lindsay, Pedro Lopes, Hsiang-Ting Chen, Patrick Baudisch | 23m |
Printed one-piece mechanisms transform interior cell geometry into movement: a door latch in one piece that converts handle rotation to linear latch travel… | ||
| CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic Circuits | Chiuan Wang, Hsuan-Ming Yeh, Bryan Wang, Te-Yen Wu, Hsin-Ruey Tsai, Rong-Hao Liang, Yi-Ping Hung, Mike Y. Chen | 15m |
Hybrid system that replaces manual breadboard wiring with stacked printed-circuit paper layers and a reusable breadboard-facing layer, using compressible pogo… | ||
| The Toastboard: Ubiquitous Instrumentation and Automated Checking of Breadboarded Circuits | Daniel Drew, Julie L. Newcomb, William McGrath, Filip Maksimovic, David A Mellis, Björn Hartmann | 20m |
A breadboard is instrumented with row-level ADCs, LED bars and a web client that scans at 200 Hz and routes measurements through a CC3200 multiplexer chain… | ||
| SketchingWithHands: 3D Sketching Handheld Products with First-Person Hand Posture | Yongkwan Kim, Seok-Hyung Bae | 21m |
A 3D sketching system uses a Leap Motion sensor to capture first-person hand postures and freeze or re-pose them, creates sketch planes from grip axes and hand… | ||
| Multi-device Storyboards for Cinematic Narratives in VR | Rorik Henrikson, Bruno De Araujo, Fanny Chevalier, Karan Singh, Ravin Balakrishnan | 19m |
Claim: decouple ideation and immersion by unwrapping concentric cylindrical panoramas onto a tablet while directors view the same panels in VR. Built a… | ||
| Dynamic Authoring of Audio with Linked Scripts | Hijung Valentina Shin, Wilmot Li, Frédo Durand | 19m |
A system called Voice Script links written script and recorded audio into a single master script that merges script text with ASR transcripts (uses IBM… | ||
| Bootstrapping User-Defined Body Tapping Recognition with Offline-Learned Probabilistic ... | Xiang 'Anthony' Chen, Yang Li | 11m |
Combines an offline-learned probabilistic representation of body taps with a few user-provided templates on commodity phone motion sensors and… | ||
| ViBand: High-Fidelity Bio-Acoustic Sensing Using Commodity Smartwatch Accelerometers | Gierad Laput, Robert Xiao, Chris Harrison | 21m |
Custom kernel unlocks a 4,000 Hz accelerometer on commodity smartwatches and fuses axes (max across X/Y/Z), runs FFT and spectral/statistical features into an… | ||
| Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration | Joanne Lo, Cesar Torres, Isabel Yang, Jasper O'Leary, Mira Dontcheva, Wilmot Li, Danny Kaufman, Eric Paulos | 21m |
A web app called Ellustrate runs on iPad Pro and turns freehand sketches into electrically validated circuit graphs, computing trace resistance from… | ||
| LIME: LIquid MEtal Interfaces for Non-Rigid Interaction | Qiuyu Lu, Chengpeng Mao, Liyuan Wang, Haipeng Mi | 09m |
Room-temperature liquid metal GaIn25 (75% gallium, 25% indium) moves and deforms under an external electrical field in alkaline solution by changing surface… | ||
| Habitsourcing: Sensing the Environment through Immersive, Habit-Building Experiences | Katherine Lin, Henry Spindell, Scott A. Cambo, Yongsung Kim, Haoqi Zhang | 19m |
Habitsourcing repurposes everyday habit apps to collect environmental data using sensing through actuation and an ExperienceKit iOS library; two prototypes… | ||
| Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics | Jun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George Fitzmaurice | 20m |
An interactive painting tool maps coarse energy brushes to networks of flow particles as local velocity fields that drive stroke motion, letting users tune… | ||
| Stretchis: Fabricating Highly Stretchable User Interfaces | Michael Wessely, Theophanis Tsandilas, Wendy E. Mackay | 26m |
A low-cost, multi-layer fabrication method uses PDMS base sheets, a viscous water-based binding layer to allow screen-printing of conductive PEDOT:PSS traces… | ||
| SkyAnchor: Optical Design for Anchoring Mid-air Images onto Physical Objects | Hajime Kajita, Naoya KOIZUMI, Takeshi Naemura | 18m |
SkyAnchor uses a purely optical, retro-reflective system of two mirrors plus an aerial imaging plate (AIP) to reflect light from a source anchored under or on… | ||
| Authoring Illustrations of Human Movements by Iterative Physical Demonstration | Pei-Yu (Peggy) Chi, Daniel Vogel, Mira Dontcheva, Wilmot Li, Björn Hartmann | 19m |
A system called DemoDraw captures 25‑joint 3D skeletons from a Kinect skeletal capture and synchronous speech to segment motions, pick key poses, and render… | ||
| proCover: Sensory Augmentation of Prosthetic Limbs Using Smart Textile Covers | Joanne Leong, Patrick Parzer, Florian Perteneder, Teo Babic, Christian Rendl, Anita Vogl, Hubert Egger, Alex Olwal, Michael Haller | 18m |
A three-layer smart textile proCover sock with conductive zebra fabric and a hardware board maps location and pressure to a mobile app where users create… | ||
| Reading and Learning Smartfonts | Danielle Bragg, Shiri Azenkot, Adam Tauman Kalai | 22m |
Redesigns of Latin glyphs are encoded as one-to-one smartfonts rendered with a tricolor 2x3 grid and colored groups chosen from a confusion matrix computed… | ||
| Interacting with Soli: Exploring Fine-Grained Dynamic Gesture Recognition in the Radio-Frequency ... | Saiwen Wang, Jie Song, Jaime Lien, Ivan Poupyrev, Otmar Hilliges | 20m |
Prototype uses 60 GHz Soli radar to produce range-Doppler frames and trains an end-to-end CNN+LSTM to classify 11 dynamic gestures from a collected dataset of… | ||
| NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual ... | Hrvoje Benko, Christian Holz, Mike Sinclair, Eyal Ofek | 21m |
Handheld controllers physically render fingertip shape and force using two designs: NormalTouch is a tiltable, extrudable platform driven by three micro-servos… | ||
| JOLED: A mid-air display based on electrostatic rotation of levitated Janus objects | Deepak Ranjan Sahoo, Takuto Nakamura, Asier Marzo, Themis Omirou, Michihiro Asakawa, Sriram Subramanian | 19m |
Mid-air array of Janus beads flips like pixels by combining a phased-array ultrasound trap with tailored electric fields from transparent ITO electrodes; a… | ||
| Holoportation: Virtual 3D Teleportation in Real-time | Sergio Orts-Escolano, Christoph Rhemann, Sean Fanello, David Kim, Adarsh Kowdle, Wayne Chang, Yury Degtyarev, Philip L Davidson, Sameh Khamis, Mingsong Dou, Vladimir Tankovich, Charles Loop, Qin Cai, Philip A Chou, Sarah Mennicken, Julien Valentin, Vivek Pradeep, Shenlong Wang, Sing Bing Kang, Pushmeet Kohli, Yuliya Lutchyn, Cem Keskin, Shahram Izadi | 27m |
End-to-end system reconstructs and streams full 3D scenes of people and objects in real time, delivering textured meshes at 30 fps from a capture rig of 24… | ||
| Optical Marionette: Graphical Manipulation of Human's Walking Direction | Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, Yoichi Ochiai | 20m |
Optical Marionette: Graphical Manipulation of Human's Walking Direction
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi… | ||
| Foundry: Hierarchical Material Design for Multi-Material Fabrication | Kiril Vidimce, Alexandre Kaspar, Ye Wang, Wojciech Matusik | 24m |
A system called Foundry composes parameterized operators into a hierarchical operator graph to define spatially varying materials for multi-material printers… | ||
| WristWhirl: One-handed Continuous Smartwatch Input using Wrist Gestures | Jun Gong, Xing-Dong Yang, Pourang Irani | 19m |
WristWhirl uses the wrist as an always-available joystick for one-handed continuous smartwatch input and demonstrates feasibility with a 15-participant study… | ||
| Interactive Volume Segmentation with Threshold Field Painting | Takeo Igarashi, Naoyuki Shono, Kin Taichi, Toki Saito | 19m |
An interactive system paints a spatially varying per-voxel threshold field so different places use different isosurface cutoffs, with tools like flood fill… | ||
| Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed ... | Takatoshi Yoshida, Yoshihiro Watanabe, Masatoshi Ishikawa | 09m |
Phyxel reproduces 3D shape and material by moving real miniatures through high-speed, spatially varying illumination so the eye temporally integrates them into… | ||
| The Elements of Fashion Style | Kristen Vaccaro, Sunaya Shivakumar, Ziqiao Ding, Karrie G. Karahalios, Ranjitha Kumar | 21m |
A data-driven system adapts a polylingual topic model to map low-level design elements (color, silhouette, material, trim) to high-level styles by training on… | ||
| Expressive Keyboards: Enriching Gesture-Typing on Mobile Devices | Jessalyn Alvina, Joseph W Malloch, Wendy E. Mackay | 20m |
Built a smartphone Expressive Keyboard (wizard-of-oz + working app) that analyzes gesture features and maps them to continuous outputs (RGB color, interpolated… | ||
| DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small Touchscreens | Tomoki Shibata, Daniel Afergan, Danielle Kong, Beste F. Yuksel, Scott MacKenzie, Robert J.K. Jacob | 20m |
A panning-based movable QWERTY keyboard with a fixed cursor is implemented for watch-sized screens (interactive area 28×14 mm) so each key is reachable with… | ||
| Private Webmail 2.0: Simple and Easy-to-Use Secure Email | Scott Ruoti, Jeff Andersen, Travis Hendershot, Daniel Zappala, Kent Seamons | 18m |
Private Webmail 2.0 claims to make end-to-end encrypted email usable for novices and validates that with a 51‑participant study and an SUS around 80; mistakes… | ||
| Changing the Appearance of Physical Interfaces Through Controlled Transparency | David Lindlbauer, Joerg Mueller, Marc Alexa | 22m |
Physical objects made from a single sheet of polymer-dispersed liquid crystal switchable diffuser become optically dynamic: they toggle from opaque to… | ||
| RadarCat: Radar Categorization for Input & Interaction | Hui-Shyong Yeo, Gergely Flamich, Patrick Schrempf, David Harris-Birtill, Aaron J Quigley | 21m |
A 60 GHz FMCW radar on a chip (Google Soli 60 GHz FMCW chip) collects six‑antenna, eight‑channel returns; feature vectors (512-point channels + 21 hand… | ||
| VidCrit: Video-based Asynchronous Video Review | Amy Pavel, Dan B. Goldman, Björn Hartmann, Maneesh Agrawala | 19m |
VidCrit is a two-part system: a feedback recording interface that captures speech + webcam + mouse and the reviewer’s scrubbing actions, and a viewing… | ||
| A Rapid Prototyping Approach to Synthetic Data Generation For Improved 2D Gesture Recognition | Eugene M. Taranta II, Mehran Maghoumi, Corey R Pittman, Joseph J. LaViola Jr | 19m |
Introduces gesture path stochastic resampling, a two-step rapid-prototyping generator that randomly resamples points along a stroke then renormalizes… | ||
| Mavo: Creating Interactive Data-Driven Web Applications by Authoring HTML | Lea verou, Amy X. Zhang, David R Karger | 18m |
Mavo is an HTML extension that turns static mockups into persistent CRUD apps by adding a few attributes: datastore (local, GitHub, Dropbox), property and… | ||
| SleepCoacher: A Personalized Automated Self-Experimentation System for Sleep Recommendations | Nediyana Daskalova, Danaë Metaxa-Kakavouli, Adrienne Tran, Nicole Nugent, Julie Boergers, John McGeary, Jeff Huang | 22m |
SleepCoacher is a closed‑loop smartphone system that collects accelerometer and microphone data via a modified Sleep as Android app, computes sleep variables… | ||
| Advancing Hand Gesture Recognition with High Resolution Electrical Impedance Tomography | Yang Zhang, Robert Xiao, Chris Harrison | 20m |
A wireless, battery-powered armband prototype uses electrical impedance tomography with four-pole sensing and up to 32 electrodes to image the wrist; custom… | ||
| AggreGaze: Collective Estimation of Audience Attention on Public Displays | Yusuke Sugano, Xucong Zhang, Andreas Bulling | 19m |
AggreGaze: Collective Estimation of Audience Attention on Public Displays
Yusuke Sugano, Xucong Zhang, Andreas Bulling
UIST '16: ACM Symposium on User… | ||
| Eviza: A Natural Language Interface for Visual Analysis | Vidya Setlur, Sarah E Battersby, Melanie K Tory, Rich Gossweiler, Angel X Chang | 20m |
A natural language layer sits on an existing visualization and translates utterances into view changes (filter, zoom, select, sort) using a probabilistic… | ||
| QuickCut: An Interactive Tool for Editing Narrated Video | Anh Truong, Floraine Berthouzoz, Wilmot Li, Maneesh Agrawala | 21m |
QuickCut is an interactive editor that takes narration audio plus raw clips, captures spoken annotations for footage, auto-transcribes and aligns narration to… | ||
| Digital Gastronomy: Methods & Recipes for Hybrid Cooking | Moran Mizrahi, Amos Golan, Ariel Bezaleli Mizrahi, Rotem Gruber, Alexander Zoonder Lachnise, Amit Zoran | 20m |
A hybrid kitchen combines parametric design, 3D scanning, CNC milling, extrusion printing of tofu and pastes, and a laser for selective browning to treat… | ||
| Boomerang: Rebounding the Consequences of Reputation Feedback on Crowdsourcing Platforms | Snehalkumar Neil S. Gaikwad, Durim Morina, Adam Ginzberg, Catherine Mullings, Shirish Goyal, Dilrukshi Gamage, Christopher Diemert, Mathias Burton, Sharon Zhou, Mark Whiting, Karolina Ziulkoski, Alipta Ballav, Aaron Gilbee, Senadhipathige S. Niranga, Vibhor Sehgal, Jasmine Lin, Leonardy Kristianto, Angela Richmond-Fuller, Jeff Regino, Nalin Chhibber, Dinesh Majeti, Sachin Sharma, Kamila Mananova, Dinesh Dhakal, William Dai, Victoria Purynova, Samarth Sandeep, letshine Chandrakanthan, Tejas Sarma, Sekandar Matin, Ahmed Nasser, Rohit Nistala, Alexander Stolzoff, Kristy Milland, Vinayak Mathur, Rajan Vaish, Michael S. Bernstein | 20m |
A reputation system called Boomerang is built into the demo crowdsourcing marketplace and uses three-point ratings (check+, check, check−), cascading task… | ||
| Semi-Automated SVG Programming via Direct Manipulation | Brian Hempel, Ravi Chugh | 21m |
Prototype called Sketch-n-Sketch combines a text-based lambda-style SVG program with GUI tools that insert code, equalize coordinates and colors, and abstract… | ||
| IdeaHound: improving large-scale collaborative ideation with crowd-powered real-time semantic ... | Pao Siangliulue, Joel Chan, Steven P. Dow, Krzysztof Z Gajos | 21m |
IdeaHound combines a shared whiteboard where participants drag ideas into clusters with real-time aggregation to build a low‑dimensional idea map using… | ||
| nothing matches | ||