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ImaginateAR: AI-Assisted In-Situ Authoring in Augmented Reality

Talkat UIST 2025 · 2025-09-28..10-01· [ai-assisted-development, webxr]
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A mobile AR authoring pipeline that combines a modified OpenMask3D scene-understanding step, automatic GPT-4 labeling, Niantic VPS localization and a fast 3D asset flow (DALL·E 2 → DIS segmentation → Instant Mesh) generates outdoor AR content in practice: offline park scans take ~13.5 minutes to produce compact scene graphs (reducing 152 noisy masks to ~12 vs ground-truth 8), on-device edits round-trip in ~30–34 seconds, asset generation runs under a minute, and a user study (N=20) produced 24 unique creations while exposing precision limits from bounding-box placement.

AI-written summary · about

  1. 0:00Introduction to ImaginateAR
  2. 1:47System overview and workflow
  3. 2:30Scene understanding pipeline
  4. 5:423D asset generation process
  5. 7:06Mobile interface and user interaction
  6. 9:14User study and findings
  7. 12:06Limitations and future work
  8. 13:10Conclusion and vision
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