EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting
summary
Headset-mounted IR illuminators plus an IR camera produce structured shadows that encode finger-to-surface distance; a neural model trained on per-LED shadow crops classifies hover and contact and regresses distance. Prototype uses up to four LEDs, a 400 FPS camera (five-frame sequence at 80 FPS), and leave-one-person-out evaluation across 12 materials and lighting conditions, yielding 6.9 mm mean hover error and 98.0% touch accuracy with no calibration and real-time inference.
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chapters (8)
- 0:00Introduction
- 1:12Motivation for touch input
- 3:58Live demonstration
- 5:49How Eclipse Touch works
- 6:53System implementation
- 8:15Data collection and evaluation
- 9:57Results and conclusion
- 10:18Q&A session
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